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> Behind The Scenes - November, RuneScape News: 1st November 2006
ffbf
post Nov 3 2006, 06:31 PM | Post #16 +Quote Post

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QUOTE(Arguous @ Nov 3 2006, 01:37 PM) [snapback]77347[/snapback]

Emphasis added. That's what reminds me of Rat Catchers. If it's anything like that quest, I'm seriously going to HATE it.


Ops, i should read all text, not just the beggining...
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Dilbert26
post Nov 4 2006, 12:21 AM | Post #17 +Quote Post

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New Quests: I say the same thing almost everytime. Quests are only good if they open up a new area or offer nice rewards. The first quest caught my attention though as there will be a "unique puzzle to tax your brain."

New Guides: Just another step in making fan sites even less usefull. Next thing we know they'll have there own calculators and clue locator [/sarcasm]

More Bank Space: Always a good thing...always. Even though I have enough space already since the new costume room came out but is still good. Sounds like we'll be needing it with this new skill and "Hundreds of new objects".

Hunter Skill I don't really have much to comment on this atm. Not sure how it will work but doesnt seem like a very good skill but I like how it is non combat and uses a variety of skills.

New Graphics: Yay, more monsters "going under the knife". Another great thing. Jagex is slowly covering all the monsters and they all look great so far. Wonder what will be next

Overall: Sounds like a decent month as long as this new skill is good. Quests sound like any other quest they come out with. It all depends how good this hunter skill is.

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Dxgr8ter
post Nov 11 2006, 01:55 AM | Post #18 +Quote Post

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What the hell happened to necromacy, though I think I'll log on to try out new skill.
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Cky
post Nov 11 2006, 02:39 AM | Post #19 +Quote Post

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QUOTE(Dxgr8ter @ Nov 10 2006, 09:55 PM) [snapback]78371[/snapback]

What the hell happened to necromacy, though I think I'll log on to try out new skill.



Sorry, but it's still not out yet, so I wouldn't bother.
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