Behind The Scenes October And Elemental Workshop 2, RuneScape News: 2 Oct 2006 |
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| Makoto |
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As always, quotes taken directly from RuneScape.com:
Hello, and welcome to another exciting Behind the Scenes article.
It's October already, and Diango and his fairies are beginning to wonder where the year has gone. In order to make enough toys ready for Christmas, Diango’s shipped in as many raw materials as he can, including some of the wood from the haunted forest around Draynor Manor. What trouble can be caused by a few confused poltergeists? Will you be able to clean out the haunted workshop? Pick up your ghost-busting gear later on this month, and you might even earn yourself a spooky reward in this year's Halloween update.
Also in October, Player-Owned Houses will get their first update since launch, with the all new costume room! Build magic wardrobes and treasure chests, and free up some space in the bank! Players will be able to store all their favourite random event costumes, special treasure trail outfits and even some of the odd little toys they've picked up on your travels over the years. More information will follow later this month.
As well as all of your funky costumes, the POH addition will also be able to store one of our other releases this month... the awe inspiring “Capes of Achievement”. Yes, players who have reached the awesome status of having level 99 in a skill or completing all of the released quests will soon earn the right to wear a special cape. Each cape - one for each skill plus one for the quests - will be available in mono-colour or with a trim. Each cape also comes with its own special (and unique) animation, as well as a slight boost to its associated stat. The capes themselves look stunning, and will complement the outfits of even the flashiest adventurers.
Player will also be able to explore the next level to the strange dungeon in Seers' Village this month, with the launch of Elemental Workshop Part 2. A new book has turned up talking about the mysteries of the “Elemental Helm”. What puzzles await? Only those with a logical mind should find out...
Also this month, we see the next batch of our NPC improvements. After the dragons, giants and demons got the full treatment last month, a few of our other beasts got jealous and joined the queue to the Makeover Mage's patented “upgrade-a-race-o-matic”. What will the bears, rats and bats look like after he (or she) has woven her (or his) magic? Well, you’ll be able to find out sooner that you think, because we're releasing a range of wallpapers to support this interesting project. More to come soon!
My Arm is tired. He’s tried planting spades and even dwarves, but nothing seems to be working. Clearly My Arm doesn’t know enough about what the humans call “farming”.
Confused? You will be when you’re asked to accompany trolls across the map in search of the fabled goutweed. Where will My Arm take you next? Find out later this month!
The Knowledge Base gets some serious updates later this month, with the next round of Area Guides, a new postbag, and of course, the players' artwork gallery.
With some other small improvements like new desert goats and a new potion, you’ll always find something new to do in October!
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The scholars of the Digsite have been cataloguing their library and have stumbled upon another book talking about the strange machinery found underneath Seers' Village. Unable to decipher the technical nature of the book, the scholars invite anyone with experience of this elemental workshop to take up the challenge themselves.
Will you follow in the steps of the great metallurgist Vitruvius? Dare you try to rediscover his lost arts, or will you suffer the same fate as his apprentice? New armour and new ways to treat your Elemental ore are on offer to those brave enough to think out this new chapter of history...
In other news...
In response to feedback from players over the last week, we've adjusted the new interfaces to make them easier to use. In particular, the Run button has been moved to the bottom of the Options interface so that it's more convenient to click. The buttons have also been redesigned to make it more obvious exactly where you can click to toggle them.
The stats interface has returned to its old yellow colour since people were having trouble reading the orange version.
We've also fixed the bug whereby you could no longer get defence xp while autocasting magic spells.
You can now operate teleportation jewellery while you're wearing it! Just right-click on the item and choose the new Operate option. Do bear in mind that you'll have to click through the same "where would you like to go?" options as before, so it won't make it any easier for you to evade pkers.
The clickable areas on the spinning wheel interface have been enlarged to make them easier to use.
This post has been edited by Makoto: Oct 2 2006, 03:44 PM
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| Loggy |
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I'm confused, is there a new quest?
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| Twilight Ray |
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Nice. This month actually looks decent. Hooray. Shift one. Shift one one one.
SHIFT ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE ONE
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| Arguous |
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I'm sure it's just announcements leading to what the new quests of the month will be.
Addition to the house is nice. Always good to free up some bank space. Get the cammo and lederhosen outta my bank. 
I hope the new capes don't suck.
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| Geo1988 |
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Elemental Workshop II
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| ffbf |
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That was fast geo, thx for the guide. Im very excited about capes, lets see how it will work.
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| Dilbert26 |
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Halloween Update: This sounds pretty cool, better than I expected. Let's just hope the reward is something usefull or cool looking. I hate holiday items that have no use or look bad. They just fill up my bank even more.
POH Update: This sounds good, about time we got a POH update imo. The "Costume Room" sounds great mainly because it can clean up your bank a little bit, which I always have a problem with. I am curious about these "Magic Wardrobes" and what wonders those will bring us. Probably be some special new clothes only available from the magic wardrobe. Hopefully they are cool.
Cape of Acheivements: This sounds awesome even though im far from a 99 or all quests complete. I love items that show off peoples skills. Well, now we will have moer animated cape besides the fire cape. Im sure they will look good, atleast some must. But im curious of what it will do to give you "a slight boost in the associated skill." If you're already lvl99 in the skill why would you need a boost? This will be an exciting update.
Elemental Workshop II: Reward isnt the greatest, as most quests arent. Another quick and easy quest to do. I am yet to find out what the new elemental armour does. Probably give some good magic def, as the elemental shield does.
NPC Updates: Always a good thing like I said before. The last batch of NPC upgrades were amazing and were far better than before. I think they could have picked better monsters to upgrade but come to think of it, there are many different kinds of bats and rats.
Knowledge Base: Im not a fan of the runescape knowledge base as I always use fansites to get my information. Nevertheless this is a great update. I can believe how many people use the KB and it would be proper to have it up-to-date with the latest updates.
Interface Changes: Lol! I knew they would have to update it again as the forums were flooded with complaints. I like that they moved the run button to make it even more convenient than it has ever been, though I didnt have a problem with the previous way. Glad they changed the skills page back to yellow, looks a lot more attractive.
Operate Jewerly: Another great update, even if it's minor. This is a lot better than having to take it off to teleport. I like it because you can now have a full inventory and still use it.
Overall: This sounds like a good and productive month we'll be having. My favourite part of this month are the capes for sure. Very cuirous to see how the stat boost will work if you need lvl99 to get the cape. The npc updates will also be good. One more step toward updating all the old graphics.
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| Shredar |
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ooo this sounds like a good month, to bad i cant get those capes yet O.o. also that POH room sounds nice for all those people who always want bank space can now have it in a way.
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| ftblkd2004 |
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hmm the new capes sound very cool
POH update seems alright
I hope we actually get something usefull this holiday, not some emote or clothes, GOD PLEASE NO MORE CLOTHES
EDIT: The quest is very easy, only took about 10 min
This post has been edited by ftblkd2004: Oct 7 2006, 01:53 AM
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| Arguous |
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QUOTE(Dilbert26 @ Oct 2 2006, 12:50 PM) [snapback]74789[/snapback]
Interface Changes: Lol! I knew they would have to update it again as the forums were flooded with complaints. I like that they moved the run button to make it even more convenient than it has ever been, though I didnt have a problem with the previous way. Glad they changed the skills page back to yellow, looks a lot more attractive.
I had a moment of panic when I logged back in at wave 56 and looked for the run control. Good thing the control key still works.
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| Twilight Ray |
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QUOTE(Arguous @ Oct 2 2006, 06:46 PM) [snapback]74813[/snapback] I had a moment of panic when I logged back in at wave 56 and looked for the run control. Good thing the control key still works.  Whoa whoa whoa. Logged...Back..IN?! YOU CAN LOG OUT NOW? God damn Jagex, Fight Caves was the only thing in Runescape that required some thought and skill, and now they're making it easier.
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| Arkantos |
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Looks like a good month, especially the 99 capes. The quest's reward was good for the amount of time and effort it took. The new rooms for the random event stuff should free up a few spaces in my bank. 
Best month for a while, imo.
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| Hawk1189 |
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I'm looking forward to all the updates this month espcially the achievement capes update, suppose I'll be getting the quests cape
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