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> Castle Wars Aids?
lilschmitts
post Mar 29 2006, 06:57 AM | Post #1 +Quote Post

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Has anyone else noticed that the aids in castle wars heal a percentage of your life not a set amount? has anyone ever mentioned why this is to jagex? cause i find it kind of unfair that lvl 100+ heal for 8 to 9 and if your a low lvl like my pure i heal for 5 each... so they are higher lvl and heal more each aid... i find that a little odd... its hard enough killing them as it is but they get a higher hits advantage and get to heal more makes it hard to put up a fight when they heal double me...

anyone else think this is odd?
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Lozl
post Mar 29 2006, 10:53 AM | Post #2 +Quote Post

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It's just the way it is, high level always gets you an advantage.
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Geo1988
post Mar 29 2006, 01:12 PM | Post #3 +Quote Post

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Oi man... you are level 107 I'd say you can handle youself fairly well in CW
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Punjabi 316
post Mar 29 2006, 01:56 PM | Post #4 +Quote Post

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geo, he mentioned is pure. and yea thats kinda unfair..
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Twilight Ray
post Mar 29 2006, 02:52 PM | Post #5 +Quote Post

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Pah! Stab them in the face.

I think it heals 8 for me =\
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subvertgenoc
post Mar 29 2006, 04:20 PM | Post #6 +Quote Post

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Well it would be like taking salmon pking high levels dont do that most of the time anyway

And low levels if it healed your health full everytime 2 level 30s would sit there the entire game trying to kill each other.
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Twilight Ray
post Mar 29 2006, 07:02 PM | Post #7 +Quote Post

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QUOTE(subvertgenoc @ Mar 29 2006, 11:20 AM)

Well it would be like taking salmon pking high levels dont do that most of the time anyway

And low levels if it healed your health full everytime 2 level 30s would sit there the entire game trying to kill each other.

Yeah, but you can't take any food into CW, you only get bandages. And not full, just equal for all, and let the two 30s sit there the entire time, if they really need to be killed, a 100 or something will just come up and wtfpwn them.
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TheNative
post Mar 29 2006, 09:05 PM | Post #8 +Quote Post

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i like 3hitting low levels in cw, lol!
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moe
post Mar 29 2006, 09:08 PM | Post #9 +Quote Post

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I found it annoying too...wonder how you figured that out? wink.gif
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Luckk13
post Mar 30 2006, 09:29 AM | Post #10 +Quote Post

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heals 10% of ur health rounded down, so 9hp at 90-99hp.
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moe
post Mar 30 2006, 05:08 PM | Post #11 +Quote Post

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QUOTE(elite demon @ Mar 30 2006, 03:11 AM)

er hp level / 10. And...I find it perfectly fair...

I never said I didn't find it fair...I just found it annoying =\
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I R Bush
post Mar 31 2006, 03:12 PM | Post #12 +Quote Post

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LOL you mislead me with that topic I was like "WTF is this?" when I saw it.

Anyway, ontopic, it is actually unfair, yes.
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site
post Apr 4 2006, 03:08 AM | Post #13 +Quote Post

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hmm, how come i always get 5 hp from the bandages
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FireballX301
post Apr 4 2006, 03:29 AM | Post #14 +Quote Post

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It would be broken if bandages healed like 20 off the bat. Low levels could take less bandages with them and more bombs/barricades/w/e.

Current system works.
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doji33
post Apr 13 2006, 07:49 PM | Post #15 +Quote Post

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hmm i didnt no that so thats my aids keep healing more
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