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> New Runeweb Downloads Section
Catatifish
post Dec 30 2005, 02:56 AM | Post #1 +Quote Post

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I am pleased to announce the creation of the new RuneWeb downloads section. The new link is located under the 'Signatures' link in the 'RuneWeb' category.

I am also pleased to announce the release of one of several planned tools is now available for download in the new downloads section. Everyone should head on over there and check it out. smile.gif

-Catatifish
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Geo1988
post Dec 30 2005, 06:10 AM | Post #2 +Quote Post

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I am pleased with it. Thumbs up Cata

This post has been edited by Geo1988: Dec 30 2005, 06:10 AM
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NickBmxGuy
post Dec 30 2005, 07:07 AM | Post #3 +Quote Post

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Nice work smile.gif
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Dilbert26
post Dec 30 2005, 09:44 AM | Post #4 +Quote Post

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Thanks Cata, was wondering what you were up too.
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theunlucky
post Dec 30 2005, 06:48 PM | Post #5 +Quote Post

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cool dude
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8o8thekiller
post Dec 30 2005, 08:00 PM | Post #6 +Quote Post

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nice hard work catafish! Nice product
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Baakalor
post Dec 30 2005, 08:27 PM | Post #7 +Quote Post

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Very nice Cata, thanks.
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BluEz
post Dec 31 2005, 01:54 AM | Post #8 +Quote Post

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Nice work.
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Arguous
post Dec 31 2005, 06:13 AM | Post #9 +Quote Post

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Cool, good job. I like that. Can you show me the source code? I'm quite curious. Love fiddling with bits of code.
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Catatifish
post Dec 31 2005, 06:26 AM | Post #10 +Quote Post

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First of all, these projects are written in Delphi/OO Pascal and I don't know if you know the language.
Secondly, there is no real code to the Hiscores project. I had written a hiscores component previously that I can just drop on my projects now and get hiscores smile.gif. The only real code that's currently in there is the custom drawing of the grid, and really that's quite boring and standard and I don't think you'd like that much biggrin.gif.
CODE

  gridHiscores.RowCount := 1;
  if hsLookup.Lookup(strUsername.Text) then begin
    gridHiscores.Cells[0, 0] := 'Skill';
    gridHiscores.Cells[1, 0] := 'Level';
    gridHiscores.Cells[2, 0] := 'Exp';
    for x:=1 to hsLookup.Data.Count do begin
      gridHiscores.RowCount := gridHiscores.RowCount+1;
      gridHiscores.Cells[0, x] := hsLookup.Data.Stat[x-1].Skill;
      gridHiscores.Cells[1, x] := hsLookup.Data.Stat[x-1].Level;
      gridHiscores.Cells[2, x] := hsLookup.Data.Stat[x-1].Experience;
    end;
  end;

^^ That is honestly the biggest block of code I have within the program besides the drawing smile.gif
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Arguous
post Dec 31 2005, 07:11 AM | Post #11 +Quote Post

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Ah, simple enough, but I think I'd really like to see the hiscores component then.

Really haven't worked with Pascal, but had to read documentation in Borland Pascal before and translate it.

Been around a bit: RPG, Cobol, even applebasic back in the day, even dabbled with a bit of machine code -yuk! it's freakin hard to move a dot on the screen on one of those ancient apples!-, and a bit of c, now mostly vba/vbs on a regular basis anymore. Ya, I know, sold out to "the dark side".

I'm curious, does it also pull the player ranks?
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FireballX301
post Dec 31 2005, 08:36 PM | Post #12 +Quote Post

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It's fairly obvious it does pull ranks.

And as for the hiscore component, I believe you asked for it already and were rejected. So no.
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Arguous
post Jan 1 2006, 12:34 AM | Post #13 +Quote Post

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QUOTE(FireballX301 @ Dec 31 2005, 12:36 PM) [snapback]37074[/snapback]

It's fairly obvious it does pull ranks.

And as for the hiscore component, I believe you asked for it already and were rejected. So no.

Ha.

Methinks you like dishing out that type of answers fireball!

That's alright. If I wanted it really bad I could probably make my own hack of it or decompile, but I usually try to stay within the spirit of the law if not the letter of the law.

I'm just always curious how stuff works, and thanks anyway for providing a cool little tool. smile.gif
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meteora184
post Jan 2 2006, 09:45 PM | Post #14 +Quote Post

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runeweb is growing up!!!
u must feel pretty successfull about the way rw has turned out.
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Splatman
post Jan 5 2006, 07:26 AM | Post #15 PM+Quote Post

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Member No.:4
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QUOTE(Arguous @ Jan 1 2006, 01:34 AM) [snapback]37139[/snapback]

Ha.

Methinks you like dishing out that type of answers fireball!

That's alright. If I wanted it really bad I could probably make my own hack of it or decompile, but I usually try to stay within the spirit of the law if not the letter of the law.

I'm just always curious how stuff works, and thanks anyway for providing a cool little tool. smile.gif

You're capeable to decompile a Pascal compiled project and take out the components ?. You're one talented man, I must say.
From what I know, there's no possible way to decompile Pascal compiled projects into .pas files. I've done .dfm decompiling but that's about it, includes no components what so ever.

But then again, it's been a few years ago I've worked with that kinds of stuff.


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| Micki Dines aka. Splatman | Cmb 124 |
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| Prayer: 87/99 | Magic: 93/99 | Ranged: 88/99 |
| Smithing: 75/99 | Slayer: 54/85 | Fletching: 87/99 |
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