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> The 'unfairness' Of Wilderness
The Random Poll
 
Which, out of these options, best describes your options about the Wilderness?
I h8 telly/pray nubs and log/x-ers! [ 3 ] ** [5.88%]
Tele/Praying is fine, as long as you don't PK. [ 9 ] ** [17.65%]
The wilderness is a place of freedom. End of story. [ 17 ] ** [33.33%]
Dude. I like poptarts. [ 22 ] ** [43.14%]
Total Votes: 51
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Loggy
post Jan 2 2006, 02:35 AM | Post #31 +Quote Post

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Most of the votes went to poptarts, we sure do have a thorough thinking lot of people here. ohmy.gif

Anywho. I've been in many a clan, been with some major ones, and I'm used to the wilderness - anything goes. It's the wilderness. Prayer if you want or teleport if you want.

However. If you're out there to PK and kill others, don't teleport. If you want to teleport, don't PK. PKers shouldn't do that - prayer, maybe. But the teleporting from people who are like 'omg ima pk u nub ur not liek me' and then get owned and run 'o sht ur guna keel me y wud u do dat, i nvr did nuffin 2 u, stop hakin' and then teleport are well - it speaks for itself.

>>>Baak edit: Maxleet shall die on this forum. dry.gif <<<

This post has been edited by Baakalor: Jan 2 2006, 04:54 AM
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kat warrior
post Jan 2 2006, 03:19 AM | Post #32 +Quote Post

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well ill solve the teleing poblem when i get 85 mage smile.gif
but meh u can do n e thing in the wildy
i think tele-noob and pray-noob came for dumb pkers that cant pk fast enuf and they think they r so good because they r "pure"
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dragon knight
post Jan 2 2006, 05:20 AM | Post #33 +Quote Post

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QUOTE(elite demon @ Jan 1 2006, 07:28 PM) [snapback]37399[/snapback]

Survival of the fitest*

lmao if u call 3 on 1 survival of the fitest then i dont know wut to say the wild is were many cowards and morons that are in a group can be found my freind lived from an atck from 2 poeple cuase he went under the mage arena and they left cuase it was one on one place cowards they hide behind there group and atack anything they atack ya real survivial

This post has been edited by dragon knight: Jan 2 2006, 05:22 AM
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Mysticallity
post Jan 2 2006, 11:27 AM | Post #34 +Quote Post

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QUOTE(Deathbyape @ Jan 1 2006, 08:02 PM) [snapback]37310[/snapback]

If your scared of someone teleing, theres several things you can do to solve this problem.
1. Don't PK below lvl 20 wilderness. There is still 36 levels to pk in.

You are correct. However, people are still able to run south and teleport. There aren't enough single-pkers to make 21+ wilderness worthwhile. Most of them would be clans, and the popular spots are multi-combat. You'd probably not encounter another PKer all alone in the single-combat areas. There's just too much risk, unless you are well prepared.

QUOTE(Deathbyape @ Jan 1 2006, 08:02 PM) [snapback]37310[/snapback]

2. Quit complaining, buy some runes and train you magic up to 85 so you can cast tele-block.

Let's take someone who has 55 Magic. To reach 85 with High Alchemy, they would need to spent ~14M in natures. Of course, there is runecrafting and fletching to plan properly and avoid expenses. But runecrafting still requires initial expenses on essence, glories and outfits. Fletching is now unprofitable if you bought all the materials. So tele-block is not affordable on most people's budget, unless they are ungodly lucky to pick up a large stack of coins or they're willing to work on it for a period of time. PKers might probably use those resources to improve their skills to kill before they can teleport, unless they're a mage or bringing all three types at once.

Tele-block lasts for a while, probably a minute. There is no guarantee you can kill someone under a minute. The only way you can corner someone with a tele-block is either at the start of a battle or in the middle of a battle. If you're using it at the start of a battle, you have to be lucky and do more damages than your opponent can heal. If you're using it in the middle of a battle, there is no way to tell when your opponent will teleport, as they might be trying to waste your resources for fun. If you're a using different combat type, you might have a problem blocking at all, unless you're a mage.

There is also the Ectophial, which is able to evade tele-block. F2P has no way to prevent someone from teleporting, other than the high wilderness.

QUOTE(Deathbyape @ Jan 1 2006, 08:02 PM) [snapback]37310[/snapback]

3. Get out of the wilderness and go to the Duel arena where you can actually controll whethere or not your opponent can get away.

The Duel Arena allows people to choose their enemies. It would be highly unlikely for someone to accept a duel to whom they're weak against, unless they're hiding something in their inventory. If you chose no food, prayer, you're probably doomed. You'd mostly fight against the same combat type or the one you're weak to.

Duel Arena is also open to 'scamming'. Similar to the trade screens, you could accept a rule you thought you could comply with. Yes, there is the confirmation screen. But there are always chances of missing a rule and finding yourself unable to attack at all.

You may also find people just wanting a fun duel with you. But unless you're skilled at dueling, it's not likely you'll earn better than non-combat skills. Duel Arena also seems to be based on luck, which could turn the tides of a duel for no reason.

There are also bugs, which would seem legitimate to you, but is actually an advantage to the opponent. For example, by disabling shields, you're unable to use two-handed swords. There was also a bug which involves rubbing a Ring of dueling, causing you to be invincible. Although I've never seen them in action and the uncertainty of whether it's genuine or resolved, there will always be people trying to rig a duel you thought you have control upon.

QUOTE(Deathbyape @ Jan 1 2006, 08:02 PM) [snapback]37310[/snapback]

For people to be against praying is even stupider. It's part of combat. It was put into the game to be used in combat, so why shouldn't you be allowed to use it? Calling someone a "Prayer-noob" is rediculous.

There are different types of situation which could result in differnet opinions.

Let's have two warriors fighting, which occurs often in F2P Wilderness. If someone uses Protect from Meele (people are usually against protection prayers, not stat-raising), it's effectively half of their chances to damage cut off. That is probably enough to have a chance to win against someone like 10+ combat levels higher than you.

You could combat this by using a prayer yourself, but that makes no difference until one of you run out of prayer. There are prayer potions but it is unlikely for a PKer to fight purely with prayer. Smite exists, but your opponent is using Protect from X. Meaning you have to do 344 damage to drain the 43 Prayer that exists. Of couse, it will decrease in time, but that could be enough to use up your food and your prayer.

It could also be used when your opponent retreats. If he/she is stupid enough not to bring runes to teleport (in your opinion), then it is a simple matter to active a prayer and run towards the south. Of course, it isn't technically teleport to save your stuff, so people had to invent a new insult. It is now generally more respectable to not use prayer. If you want to use prayer, no one's stopping you, but the consequence is getting called a prayer-noob. It's similar to... let's say bribing someone to help you clear a debt larger than the bribery. Basically, you're gaining an 'unfair' (in their eyes) advantage.

QUOTE(Deathbyape @ Jan 1 2006, 08:02 PM) [snapback]37310[/snapback]

It's the same as calling someone a "Mage-noob"(but that does not seem to be an issue in this topic so I won't discuss it). Why not just go all out and call some one who is ranging a "Range-noob"? Hell, why not call some one meleing a "mele-noob"? Its essentially the same thing.

No one calls the other combat type a noob, because Jagex has made it balanced so one combat type has an advantage and a weakness to one of them (although some claims it to be unbalanced). If you meet an advantaged opponent, you're screwed. But, if you use prayer, the triangle will not be in place and you could escape sucessfully or even kill your opponent. There is no more balance when prayer comes into place. Therefore, people will consider prayer to be an 'unfair' (in their eyes) advantage and therefore, labling those who use it as a noob.

QUOTE(Deathbyape @ Jan 1 2006, 08:02 PM) [snapback]37310[/snapback]

Still don't like "Prayer noobs"? Heres what you can do to solve that problem:
1. Get a Dragon Scimitar and knock of their prayer. If your pking with a group take turns knocking off their prayer.

Dragon Scimitar has that special ability. However, it only lasts 5 seconds, which the opponent can easily recover from. Unless your opponent is near death, then 5 seconds of vulnerability is insignificant. There is also the matter of actually damaging your opponent, which relies on luck.

Now, I wouldn't find the need to knock off someone's prayer if I'm PKing with a group. Maybe you were talking about something else?

QUOTE(Deathbyape @ Jan 1 2006, 08:02 PM) [snapback]37310[/snapback]

2. Buy a bunch of bones and get 52 prayer to use smite to kill their prayer.

You would need to spend ~1M to Ectofuntus your way to 52. This is affordable to a reasonable portion of P2P, but not many people would buy bones purely for PKing, mostly for combat levels. There is also the situation where using Protect from Meele would be more useful then disabling someone's ability to use Protect from Meele. Smite is rarely used (as far as I'm concerned) except in a DM or upon a flag-holder in CW.

QUOTE(Deathbyape @ Jan 1 2006, 08:02 PM) [snapback]37310[/snapback]

3. Get out of the wilderness and go to the duel arena where you can block prayer.

Duel Arena will provide a different opponents with less reward, unless you're skilled or stake big. Some may prefer the wilderness to it's larger reward.

QUOTE(Deathbyape @ Jan 1 2006, 08:02 PM) [snapback]37310[/snapback]

Same goes for pking, people are not going to just stop and say" Oi! You got me. Since I'm out of food I can either just trade you my items, or I can sit here and not use my full prayer or my tele runes and let you kill me without a fight"

That statement would apply. Except people might take it in a different attitude. Let's drag in another example.

Back when there were no certificates to exchange into, I traded the coal I mined for X-Rune item. Rephrasing the question, the receiver would have the coal and he could either give me the rune he promised or he can log off and simply use it's cleverness to it's fullest extent (this happened).

So there would be people who take teleport and prayers as serious as scamming. Obviously it's ridiculous, but it's all down to opinions.

QUOTE(Deathbyape @ Jan 1 2006, 08:02 PM) [snapback]37310[/snapback]

So I guess I can sum this up with these two points:
1. Don't like people teleing or praying? Quit complaining and do something about it.
2. Too lazy to train or do something else about it? Go to the duel arena where you CAN pick the rules.

You can do something about it. The counter-effect is either too low or too expensive for PKers to afford.

You can pick the rules. You just need someone to accept your rules, someone you can defeat and someone who will stake enough to earn better than the wilderness.

There is no end to this problem. Either people stop calling each other noobs, or people have to stop complaining about being called a noob and start growing out of it.

Then again, if teleport and prayer were taken out, it may do more harm than good, considering the combat system of RSC is long gone.

^ My opinions. Please don't take it too seriously. smile.gif
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Tangerz
post Jan 2 2006, 02:18 PM | Post #35 +Quote Post

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Well said, Myst. That ties everything up, and basically voices what I feel. ohmy.gif
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gnomer15
post Jan 2 2006, 07:38 PM | Post #36 +Quote Post

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Actually...I'm eating a cherry Poptart right NOW! tongue.gif

But back on topic

The thing I have a problem with, People attacking agility-er's
and people that get a good fight with you, using almost all your damn food, then they tele, after a waste of 5 minutes, and all that god damned food.

This post has been edited by gnomer15: Jan 2 2006, 07:42 PM
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Asdfpoiutygh
post Jan 2 2006, 08:47 PM | Post #37 +Quote Post

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When i almost kill someone and they tele, it makes me mad but i would probably do the same thing. Just dont run while DMing
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Yilin Go
post Jan 3 2006, 01:08 AM | Post #38 +Quote Post

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i hate when people pray 1v1 and then tele right after.

but eh, i tele so id say anything goes wink.gif
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Bubba132
post Jan 3 2006, 08:37 PM | Post #39 +Quote Post

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I hate whiner pkers, "Pr4y3rn00b!!!!! 0mg!!" i just use everything given to me that i can survive, if some1 has problem with this he/she can go to duel arena and stay away from wild biggrin.gif
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Axis Of Evil
post Jan 7 2006, 01:55 AM | Post #40 +Quote Post

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QUOTE(Bubba132 @ Jan 3 2006, 02:37 PM) [snapback]37623[/snapback]

I hate whiner pkers, "Pr4y3rn00b!!!!! 0mg!!" i just use everything given to me that i can survive, if some1 has problem with this he/she can go to duel arena and stay away from wild biggrin.gif

You are a wise man. I have to agree with you.

I don't like poptarts. sad.gif
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Loggy
post Jan 7 2006, 05:23 AM | Post #41 +Quote Post

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QUOTE(gnomer15 @ Jan 2 2006, 02:38 PM) [snapback]37491[/snapback]

Actually...I'm eating a cherry Poptart right NOW! tongue.gif

But back on topic

The thing I have a problem with, People attacking agility-er's
and people that get a good fight with you, using almost all your damn food, then they tele, after a waste of 5 minutes, and all that god damned food.


I feel if you got out to Wildy Skill Places (Mage Arena, Agility Arena, Abyss, etc.), you take the risk. Of course, you can't be blamed fro bringing a teleport or something of that nature if you're simply training. Back to my other opinion though, if you're PKing, don't bring teleports and such, fight like you came out to do. :\
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dragunslayr9
post Jan 7 2006, 05:40 AM | Post #42 +Quote Post

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i think mysticallity owned it... although pking training ppl just out of spite or something is kinda dumb. if ur actually trying to get something out of it *cough* rathofdoom lost his santa that way (i think) *cough* then sure.
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Dxgr8ter
post Jan 7 2006, 06:21 AM | Post #43 +Quote Post

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I vote in between option 2/3

I don't like it when ppl who are pking pray and tele, but its not THAT big of a deal, and also I don't mind ppl who pray when they are jumped by massive teams.

Personally I don't think protection prayers should be allowed in the wildy, but thats just my opinion.

I'd also like to see a greater ability to KO ppl. It seems to me that its become more and more of team based activity than a single player one even in non multi combat wilderness.

Having said that I haven't pked in several months nor have I tried the new prayers. Gonna go give it a try now tongue.gif
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Deathbyape
post Jan 8 2006, 11:55 PM | Post #44 +Quote Post

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Forgot about this topic ohmy.gif

QUOTE(Mysticallity @ Jan 2 2006, 05:27 AM) [snapback]37450[/snapback]

You are correct. However, people are still able to run south and teleport.


To stop someone from running south, they can use a spell to stop them from moving. If you really don't want your opponent to teleport, you should be out very deep. Using a spell to stop them should keep them from getting to level 20.

QUOTE(Mysticallity @ Jan 2 2006, 05:27 AM) [snapback]37450[/snapback]

There aren't enough single-pkers to make 21+ wilderness worthwhile. Most of them would be clans, and the popular spots are multi-combat. You'd probably not encounter another PKer all alone in the single-combat areas. There's just too much risk, unless you are well prepared.

There are people out there to pk, it just takes longer. You have to make a choice: Either wait a little longer for someone to come, or go in shallow where there are lots of people and risk having them tele. It the pkers choice. If you need to, get a team. If you can't, that's your problem, not the person who is teleing in level 15 wilderness.

QUOTE(Mysticallity @ Jan 2 2006, 05:27 AM) [snapback]37450[/snapback]

Let's take someone who has 55 Magic. To reach 85 with High Alchemy, they would need to spent ~14M in natures. Of course, there is runecrafting and fletching to plan properly and avoid expenses. But runecrafting still requires initial expenses on essence, glories and outfits. Fletching is now unprofitable if you bought all the materials. So tele-block is not affordable on most people's budget, unless they are ungodly lucky to pick up a large stack of coins or they're willing to work on it for a period of time. PKers might probably use those resources to improve their skills to kill before they can teleport, unless they're a mage or bringing all three types at once.

Again, this is their choice. It is in their power to get tele-block. If they can't afford it, again that's their problem, not the person who is teleing in level 15 wilderness. If they really wanted to, they could work for it and get teleblock to stop them. How they spend their money is also up to them.

QUOTE(Mysticallity @ Jan 2 2006, 05:27 AM) [snapback]37450[/snapback]

Tele-block lasts for a while, probably a minute. There is no guarantee you can kill someone under a minute. The only way you can corner someone with a tele-block is either at the start of a battle or in the middle of a battle. If you're using it at the start of a battle, you have to be lucky and do more damages than your opponent can heal. If you're using it in the middle of a battle, there is no way to tell when your opponent will teleport, as they might be trying to waste your resources for fun. If you're a using different combat type, you might have a problem blocking at all, unless you're a mage.

I'm not positive, but I do think that Teleblock lasts for five minuets. I can look into it more if needs be.

QUOTE(Mysticallity @ Jan 2 2006, 05:27 AM) [snapback]37450[/snapback]

There is also the Ectophial, which is able to evade tele-block.

I have yet to see someone tele with an ectophial. I really don't think that many people know about it.

QUOTE(Mysticallity @ Jan 2 2006, 05:27 AM) [snapback]37450[/snapback]

F2P has no way to prevent someone from teleporting, other than the high wilderness.

Another choice, they can get members if they want to. If their parents or whatever won't let them, that's their problem, and once again, not the person in level 15 wilderness teleporting.

QUOTE(Mysticallity @ Jan 2 2006, 05:27 AM) [snapback]37450[/snapback]

Duel Arena is also open to 'scamming'. Similar to the trade screens, you could accept a rule you thought you could comply with. Yes, there is the confirmation screen. But there are always chances of missing a rule and finding yourself unable to attack at all.

If they get scammed, that is 100% their problem. I have never been scammed from a trade screen in my LIFE. You know why? Because I always double, sometimes triple check each screen to make sure that it is correct. There is absolutely no way that I will feel pity for anyone who gets scammed by simply not paying enough attention.

QUOTE(Mysticallity @ Jan 2 2006, 05:27 AM) [snapback]37450[/snapback]

You may also find people just wanting a fun duel with you. But unless you're skilled at dueling, it's not likely you'll earn better than non-combat skills. Duel Arena also seems to be based on luck, which could turn the tides of a duel for no reason.

If you let everything that's allowed in the wilderness be allowed in the duel arena, I don't see how anything can be based on luck.

QUOTE(Mysticallity @ Jan 2 2006, 05:27 AM) [snapback]37450[/snapback]

There are also bugs, which would seem legitimate to you, but is actually an advantage to the opponent. For example, by disabling shields, you're unable to use two-handed swords. There was also a bug which involves rubbing a Ring of dueling, causing you to be invincible. Although I've never seen them in action and the uncertainty of whether it's genuine or resolved, there will always be people trying to rig a duel you thought you have control upon.

There are bugs all over Runescape, not just in the duel arena. A lot of people have gotten screwed over by them, including myself, but all you can do is report it to Jagex and wait for it to be fixed. (If your wondering what bug I had, I had one where my full grown CAT, yes CAT not kitten was asking for food. I tried to feed it but it wouldn't let me and it told me since it was a cat that I didn't need to be fed anymore. It ran away eventually. My CAT ran away. It was sad lol. There was appearently some bug with some Cats that were transfered from RS1.) Anyways, what if being able to get around teleblock with the ectophial is a bug?

QUOTE(Mysticallity @ Jan 2 2006, 05:27 AM) [snapback]37450[/snapback]

There are different types of situation which could result in different opinions.

Let's have two warriors fighting, which occurs often in F2P Wilderness. If someone uses Protect from Meele (people are usually against protection prayers, not stat-raising), it's effectively half of their chances to damage cut off. That is probably enough to have a chance to win against someone like 10+ combat levels higher than you.

You could combat this by using a prayer yourself, but that makes no difference until one of you run out of prayer. There are prayer potions but it is unlikely for a PKer to fight purely with prayer.

That may be true, but it is beside the point. The point was that prayer was put in the game, and people have every right to use it how they want.

Dunno why I can get any quotes to work :\

This post has been edited by Baakalor: Jan 9 2006, 05:02 AM
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Baakalor
post Jan 9 2006, 05:01 AM | Post #45 +Quote Post

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DBA? You are apparently limited to 10 quotes in your reply which is why none of them worked. I PMed you the rest of your replies.

>>>Edited<<<

This post has been edited by Baakalor: Jan 9 2006, 11:26 PM
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