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> Bugged Levels, Do they exist?
Urahoe
post Nov 11 2005, 06:10 AM | Post #1 +Quote Post

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I have heard time and time again of the possibility of bugged or glitched levels such as 92 defence blocks attacks as if it were lvl 95/96.

I know there are alot of believers and non-believers but i would like to hear from those who have experienced any sort of glitch or bug (if any)

Please dont flame as this isnt my intention.
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dragon knight
post Nov 11 2005, 06:53 AM | Post #2 +Quote Post

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well one time i was in castle wars going for the flag and then like 2 lvl 90+ atack meand they only took me like 3 and 4 wich was odd beacuase they had guthan and one was a mage and hitting me with some ancient spells with dintt take much damge and i had a few lvl 70 and 80 and 2 90+i dindt dye until i lagged
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Fatony3
post Nov 11 2005, 06:56 AM | Post #3 +Quote Post

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I had to use a translator to figure out that post dragon lol.
They've always been rumoured to exist, and all I can say is that 86 attack is definately not bugged...I can't hit to save my life.
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I R Bush
post Nov 11 2005, 12:03 PM | Post #4 +Quote Post

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Actually, in RSC, 42 attack worked as good as 50, and I tested it out, worked fine. Don't know about RS2
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Luckk13
post Nov 11 2005, 02:06 PM | Post #5 +Quote Post

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thats from the altar at the monks place elite. but 77 attack in rs1 seemed to be a bug level, with 77 att 40 def 83 str and i think 74 combat i managed to pk several 110s. 92 def to me did very badly but 96 att has seemed good
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Arguous
post Nov 11 2005, 04:59 PM | Post #6 +Quote Post

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I've been told that 94 ranged is bugged and works like 99, but I'm not quite there yet.

IPB Image
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Makoto
post Nov 11 2005, 05:12 PM | Post #7 +Quote Post

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I had no clue that some levels were bugged. But I do find it odd that the Kalphite Queen can seldom hit me (and if she does it's rarely over 31) whilst fighting her at 85 defense...
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Geo1988
post Nov 11 2005, 05:59 PM | Post #8 +Quote Post

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QUOTE(elite demon @ Nov 11 2005, 07:30 AM) [snapback]27513[/snapback]

I was just pking, and for some reason my prayer was on 37, instead of 35. Couldn't do protect from magic though. Should've tooken a picture.


You must have recharged your prayer in the monastary.
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Blackphyco
post Nov 11 2005, 06:01 PM | Post #9 +Quote Post

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if you notice...its meerley a random choice of hits here ill explain..

befor i was 67 attack 70 str 63 defence...
after killing fire giants i was 70 attack 70 strength 70 defence...
now some of the times i would go with a full inventory of lobster..
now some trips i made..tended to be fast where i got hit quite frequently..then others no so much...
i payed attention to when my defence lvled, it seemed that when i was in half way through to the next lvl i stoped getting hit more frequently..then as towards you getting you next lvl..they seemed to more often...and then loop over again....
so im not sure if its actually bugged...its just luck of the draw that you get..when fighting..its all based on like the ring of wealth it..the better weapon..and better attack and str...the more often and higher you will hit...
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Hurl
post Nov 11 2005, 08:01 PM | Post #10 +Quote Post

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Good stats:
92 attack
88 defence
96 strength

bad stats:
85 attack
85 defence
85 strength

I know definately that anything with 5's like 65, 75, 85 etc. suck, but I've had my ass handed to me by people 5 levels lower because they had 92 attack, which is apparently the "best" attack level.
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Arguous
post Nov 11 2005, 10:31 PM | Post #11 +Quote Post

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QUOTE(elite demon @ Nov 11 2005, 11:01 AM) [snapback]27597[/snapback]

Eh...One of my theories, is that after training a skill for a while, and then you go at it again, you are doing really horible. As to say, after I've been wcing yews, then I go train on my mele, I do horible with mele. Then i get better. When i go to cut yews again, I'm extremely slow at it. Then i get better. See what I'm getting at anyone?

I've noticed something similar with mining. When I first get to it, it's so slow, but after a few trips it seems much faster.

But I think Hurl has the true voice of experience on melee. I certainly don't.
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dragon knight
post Nov 11 2005, 10:45 PM | Post #12 +Quote Post

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QUOTE(Fatony3 @ Nov 10 2005, 10:56 PM) [snapback]27483[/snapback]

I had to use a translator to figure out that post dragon lol.
They've always been rumoured to exist, and all I can say is that 86 attack is definately not bugged...I can't hit to save my life.

hey alright i dont now how to type very well ok and wut hurl says is kind of true i guess and some of i cant really comprehend

This post has been edited by dragon knight: Nov 11 2005, 10:49 PM
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Makoto
post Nov 11 2005, 11:51 PM | Post #13 +Quote Post

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Bizarrely enough after a trip to the Kalphite with Nick today, I found that I wasn't hitting NEARLY as much as I did with 85 attack. It seemed very unusual to me, too.

Perhaps there ARE bugged levels...
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Dxgr8ter
post Nov 12 2005, 12:52 AM | Post #14 +Quote Post

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I seriously doubt that they exist. However hits are calculated, it seems perfectly logical to me that they would be a function of your relative level.

eg. if chance to hit was (hypothetically) 10*atk - 12*def, the higher your atk the better chance to hit.

Any "bugged" levels would have to be intentionally bugged or an oversight (an incredily long lasting one) on the part of Jagex.
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Deathbyape
post Nov 12 2005, 01:09 AM | Post #15 +Quote Post

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This can be argued under the same category as the Ring of Wealth. They both don't have a specific way of telling if they work or are true so nobody will ever know.
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