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> Combat Level: 138, Are you ready?!
Makoto
post Dec 20 2007, 05:31 PM | Post #1 +Quote Post

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With the latest Development Diary coming out, it turns out that our combat levels will have taken yet another climb to 138. [If you don't know what I mean by that: RSC -> 123; RS2 -> 126 -> 138.]

Discuss it here. What do you think the affects will be? Would this make the skill more worth it to train?
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TheNative
post Dec 20 2007, 05:39 PM | Post #2 +Quote Post

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I defenbtly think this will increase the intrest in the skill as i cant count the times i came accross lvl 100+ noobs with less then 1,000 skill total, all the young'uns who play rs only care about cmbt level, i think its neat tho cant wait to reach 100cmbt just for training summonings first few lvls, all this meand is someone who has 100cmbt is less important now, because it will now be easyer to reach 100cmbt
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Cafebcs
post Dec 20 2007, 05:43 PM | Post #3 +Quote Post

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I was specting something like that but going to 126 all skills incluiding combat (an awesome 146 level) or few days ago 102 as max level on all skills.

I'm glad they making this update, but if summoning is coming hard (and affecting combat like prayer skill) It will be a great member update...

Wait, It will be the first member skill that will affect combat. Or maybe is a clue that It will be f2p. I can't wait until the release!

This post has been edited by Cafebcs: Dec 20 2007, 05:45 PM
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TheNative
post Dec 20 2007, 05:50 PM | Post #4 +Quote Post

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If it affects combat im pretty shure it will be f2p, but with limits, just like magic, prayer, and range, there all f2p but very limited and hard to train in f2p, i have 40mil i plan on spending on summoning when it comes out as to pwn ppl in duel arena, EAT KBD N00B!~


lol *laughs and imagines*
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Dilbert26
post Dec 20 2007, 06:54 PM | Post #5 +Quote Post

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Wow, 138 combat will be interesting. As i'm a skiller i'm not very happy that it will affect combat. I wanted to stay low combat with a high skill total. I really don't know how this will affect other things though. Summoning better be strong enough to sacrifice all those combat levels.
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Makoto
post Dec 20 2007, 07:02 PM | Post #6 +Quote Post

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QUOTE(TheNative @ Dec 20 2007, 10:50 AM) [snapback]104073[/snapback]

If it affects combat im pretty shure it will be f2p, but with limits, just like magic, prayer, and range, there all f2p but very limited and hard to train in f2p, i have 40mil i plan on spending on summoning when it comes out as to pwn ppl in duel arena, EAT KBD N00B!~
lol *laughs and imagines*

Just because it affects combat doesn't necessarily mean that it will be a freeplay skill. If you consider 6 million freeplayers being able to summon literally hundreds of familiars at the same time, can you imagine the lag? oopd.gif
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Slim50
post Dec 20 2007, 08:26 PM | Post #7 +Quote Post

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So it will affect combat then? interesting...it's suprising to me at least that Jagex went this route and raise the combat cap.
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Dadawg42488
post Dec 20 2007, 08:37 PM | Post #8 +Quote Post

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wow 138 cb going be awesome shocked.gif
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Donkey Kong
post Dec 20 2007, 10:06 PM | Post #9 +Quote Post

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Did anyone ever notice the Combat Tutor's level on the Tutorial Island???
Well anyways...
I always expected jagex to take at this.
A new Stat that affects combat huh.
This is going to be huge and the fact that it will come out after January will make things difficult with trade.
Now people can be three times my lvl sad.gif
From what im thinking it will be f2p.
Even with all the lag, Jagex will think of a way of giving less opportunities to The Free players
at the same time making things far more advance.
Pattern to a whole new game???
Maybe....maybe not
joking.gif

-DK

This post has been edited by Donkey Kong: Dec 20 2007, 10:06 PM
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CP Lewis
post Dec 20 2007, 11:10 PM | Post #10 +Quote Post

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I am very excited about the new skill. Gives me chance to get my combat skill up a little more and up my total happy.gif Can't wait to have a helper by my seide all the time.
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Makoto
post Dec 21 2007, 12:44 AM | Post #11 +Quote Post

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QUOTE(Donkey Kong @ Dec 20 2007, 03:06 PM) [snapback]104091[/snapback]

Pattern to a whole new game???

No new game justifies cutting off your limbs and digits just to promote it. Think about it -- if Blizzard cut off Battle.net for every SC/Diablo player just for WoW, then there'd be Hell to pay.
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Scoots56
post Dec 21 2007, 12:49 AM | Post #12 +Quote Post

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No.

I Never had plans on getting 126, via prayer. Yet i plan to quit around now, i may comeback and skill like my other 38838383 quit attempts. But i will never have 138.
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Loggy
post Dec 21 2007, 01:50 AM | Post #13 +Quote Post

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I'm surprised Summoning will effect Combat. I wonder how they can make a whole skill out of it and make it not enough like Magic to have it be a part of Magic.
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TheNative
post Dec 21 2007, 03:01 AM | Post #14 +Quote Post

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Looks like your g gonna summon creatures that you walk around with in your inventory, aqnd your summoning level determins how long each creatuire can stay out


summoning will be more closely related to prayer from what it seems like
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spikey188
post Dec 21 2007, 03:20 AM | Post #15 +Quote Post

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i guess lvl 138 will be ok will take some time to get used to seeing people past lvl 126 or people with stats lower then mine but still hgiher....

only kool thing i wont with summoning is something like a little helper person that will do thing from me that helps with other skill (or something as simple as takeing to bank or getting something from bank)
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