Updates For Port Sarim, Positive comments |
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| Cafebcs |
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Jagex should add a gate between port sarim and draynor. In the north part of the farm they could make a tunnel (members only) instead let open the way to walk.
The red points are places where jagex should make important updates for prevent boting.
Next to magic shop they could add muggers or level 20 dark wizards (like on south of varrock) or maybe a tower like north of makeover mage (or they should move the tower there, like when they updated the party room)
You already know that the green lines are the places where bots walks, I don't need to say more.
This post has been edited by Cafebcs: Sep 28 2007, 07:09 PM
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| Tangerz |
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Don't QQ if you're losing your tree spots.
Go be a member, oh wait, you can't since you want to have anonymous bank transfers which JAGeX prevented.
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| dragunslayr9 |
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QUOTE(Cafebcs @ Sep 28 2007, 01:34 PM) [snapback]100960[/snapback] Jagex should add a gate between port sarim and draynor.
...there is one, to the best of my knowledge. I use it everyday. Unless...omg...i can hAxX without knowing it!!1!!1
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| ns_25 |
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i think that they should add a gate too i mean autoers are sooo anoying with their bald heads and all
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| dragunslayr9 |
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oh, i see what you mean. i thought you mean 'gate' as in 'passage way.' I think it would be annoying, like the one to Taverly is; sometimes open, sometimes not, sometimes open just until you get there, so on.
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| Cafebcs |
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I mean a gate like Lummy-Alkarid (with no taxes).
Jagex can add there a warning message about the danger of be killed for a highwayman (for new players) and mages level 20 (in case of jagex move the tower next magic shop like I suggested)
You could right-click a guard for evade the warning message.
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| dragunslayr9 |
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oh noes! not the level 5 highway men with a small patrol range! they will hit zero's on me until I die... nooooooo!
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| Tangerz |
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So... why is this important?
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| Iamanarab |
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you want to put a gate between draynor and sarim to make it easier for autoers to bank? Nice...
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| Cafebcs |
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I want port sarm-rimmigton be a place for average players on f2p/p2p.
The places around rimmigton needs better content and match with the average level of combat to fight on cave near mudskipper point (next anvil)
The important stuff is stop yew boting.
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| Tangerz |
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QUOTE(Cafebcs @ Oct 1 2007, 02:36 PM) [snapback]101065[/snapback] I want port sarm-rimmigton be a place for average players on f2p/p2p.
The places around rimmigton needs better content and match with the average level of combat to fight on cave near mudskipper point (next anvil)
The important stuff is stop yew boting.
They are a place for average players. Port Sarim has the Dragon Slayer quest, as well as several other quests, a rune shop, ships to just about everywhere. Also, Rimmington has a mine and is involved in several quests. Just because the cave is an exception does not mean that the area has to be. You can go in the cave freely and it is your choice, and subsequently, your decision to take a risk going down.
Yew botting? Bots are everywhere if you didn't notice. It's just cheaper to be f2p and with the removal of bank transfers, people cannot create member bots anonymously. Would you rather they bot in Varrock (which they do) or in Edgeville (which they do)?
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| Iamanarab |
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Where do you think it is people drop mine iron in f2p? Cut Willows? Get Runes? Get to Karamja? Complete/get items for quests? Craft Airs? Get a makeover? Mine Gold/Silver? Bank? Get Fishing Supplies?
Oh yeah. Thats right, Port Sarim and Rimmington, the same place you claim needs something for average players. Seems like a hell of a lot to do in one place to me
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| dragunslayr9 |
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Something I've noticed about RS: the "new-player areas" don't exist. I would say that in a lot of the main area's there is something for everybody. Granted, there are some high end dungeons and such, but for low level players, the whole f2p world is pretty much fair game.
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| Cafebcs |
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PortSarim - Rimmigton got some important updates, the elemental mages and the rimmy portal. Before that we had a blue wizard attacking ppl there (if you remember it 2 years ago)
Also rimmgton makeover got changes when falador makeover was updated. It would be cool to have a tower there (or a burned tower like varrock) and mages level 7-20 around (and elemental mages?) and will be a nice place for train average players and the player experience will be better (even if you are a new player and you die there)
This post has been edited by Cafebcs: Oct 1 2007, 11:52 PM
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| Cky |
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So...you want to add a gate that serves no purpose?
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