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> Skill Name: Theology Skill, Discuss this suggestion :)
Skill name: Theology Skill
 
would it be a great addition to RuneScape?
Yes [ 1 ] ** [5.88%]
No [ 5 ] ** [29.41%]
Might Be [ 0 ] ** [0.00%]
This will never ever be an idea [ 11 ] ** [64.71%]
Total Votes: 17
  
Cafebcs
post Sep 1 2007, 03:03 AM | Post #1 +Quote Post

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Skill name: Theology Skill

Summary/Synopsis:
- This skill will show us more of the gods of runescape.
- The quest and hidden updates will give us more experience.
- We will search for hints on the game, KB and on forums.
- High Theologist will be able of unlock misteries of rs.
- We will have more knowlegde of the gods of runescape.
- We will know more of the god that we follow on rs.
- We will make research on books and archeologic places.
- New quest will have more Theology content (as experience)
- We will take time to read all the hints and anouncements.
- Brain only skill is needed for balance vs combat skills.
- Knowedge is power, players can do more on runescape.
- This skill can expand our current knowlegde of the gods.
- We will be able of teach to others more eficiently.
- We can have trimmed capes for the god of our choise.
- We can support players in the choose of the best god.

Examples of level achievements:
- Low levels: Read books and find rewards of xp into them.
- Low levels: Return quest places and find hidden updates.
- Mid levels: Read forums or KB daily and catch a hint.
- Mid levels: Resolve anagrams and apply them on game.
- High levels: Customise a Journal of a god that you select.
- High levels: Better founds will give you more experience.

How it ties in with existing skills:
- Prayer will be important for comunicate with the gods.
- Firemaking will offer a better holy fire for meditations.
- Quest Poins* (if counts) will open places for research.
* All other neededs are included on QP (agility, thieving)

Why it would be a great addition to RuneScape:
- Will open a new game play for existent users.
- The visit of forums will make rich the discussions.
- Players can be hours reading before find a hint.
- The players will be recognized for the knowlegde.
- You can back to storylines related with gods.

Suggested before but maybe it need be discussed again:
http://forum.runescape.com/forums.ws?24,25...318548,goto,240

>> TOPIC CLOSED <<

This post has been edited by Cafebcs: Sep 2 2007, 02:14 AM
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dragunslayr9
post Sep 1 2007, 04:27 AM | Post #2 +Quote Post

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Sounds like an expansion on Prayer to me.
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Tangerz
post Sep 1 2007, 04:34 AM | Post #3 +Quote Post

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Sounds like a pretty bad idea to me.

Sounds like Prayer + Research... and God forbid that all the 12 year old Runescapers might hate the reading and research part.

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Cafebcs
post Sep 1 2007, 04:40 AM | Post #4 +Quote Post

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For me would be cool know more of armadyl and saradomin.

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Tangerz
post Sep 1 2007, 04:42 AM | Post #5 +Quote Post

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Armadyl, I can understand, but Saradomin is one of the three major gods.

Besides, RS lore is revealed to you through quests.
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Donkey Kong
post Sep 1 2007, 04:45 AM | Post #6 +Quote Post

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Your overthinking it cafe...
Every skill has to have something physical or have some way to connect to the experience in the game...
You have a good point but this just seems like a storyline
I cant see a skiller wanting a 99 in that skill
Its just not appealing, sorry sad.gif

-DK
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Iamanarab
post Sep 1 2007, 05:03 AM | Post #7 +Quote Post

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I agree with Tangerz. The 'Mysteries' of old are being revealed through quests, and books. I don't see why this would become a skill when everything is going to be revealed in future updates anyway. Not a good idea IMO
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Cafebcs
post Sep 1 2007, 05:08 AM | Post #8 +Quote Post

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Yup, also in rs forum comments said me that but I wanted see ur comments also. Thank you happy.gif

Tanger edited the option 4, it was null vote but it ok I think it was needed.

Ty for ur comments happy.gif
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Dark Sloth1
post Sep 1 2007, 11:28 AM | Post #9 +Quote Post

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QUOTE(Donkey Kong @ Aug 31 2007, 11:45 PM) [snapback]99918[/snapback]

Your overthinking it cafe...
Every skill has to have something physical or have some way to connect to the experience in the game...
You have a good point but this just seems like a storyline
I cant see a skiller wanting a 99 in that skill
Its just not appealing, sorry sad.gif

-DK

I'd have to agree with that.
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Loggy
post Sep 1 2007, 03:53 PM | Post #10 +Quote Post

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I believe it would not be interesting enough, because it sounds to me like it's reading and puzzles and stuff. Almost every non combat skill requires you to sort of 'make' something and it builds off of that (except agility).

Also you should know Tangerz should not have edited in that option, seeing as a 'No' on the poll will suffice. Furthermore, choosing that option as an answer is a complete oxymoron seeing as how the answer is 'This will never ever be an idea' but seeing as Cafebcs came up with it and posted it, it is an idea. Well done.

This post has been edited by Loggy: Sep 1 2007, 03:54 PM
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Spiderchild
post Sep 1 2007, 06:47 PM | Post #11 +Quote Post

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Yes - lets make a skill in which you read books.

Wait what?
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Twilight Ray
post Sep 1 2007, 07:28 PM | Post #12 +Quote Post

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QUOTE(Loggy @ Sep 1 2007, 10:53 AM) [snapback]99938[/snapback]

'This will never ever be an idea' but seeing as Cafebcs came up with it and posted it, it is an idea. Well done.

Tangerz fails.
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Zaw1314
post Sep 1 2007, 10:16 PM | Post #13 +Quote Post

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Horrible idea.
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Cafebcs
post Sep 1 2007, 10:43 PM | Post #14 +Quote Post

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Ty for ur comments, I really apreciate them happy.gif

This skill is for people that likes read and make suggests.

I think this topic dont need be more discussed.

>> TOPIC CLOSED <<

This post has been edited by Cafebcs: Sep 2 2007, 02:12 AM
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Tangerz
post Sep 2 2007, 02:35 AM | Post #15 +Quote Post

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TOPIC IS NOW CLOSED DUE TO REQUEST.
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