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> The God Wars Dungeon, Runescape Update
Loggy
post Aug 28 2007, 02:35 PM | Post #1 +Quote Post

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It has arrived. OH BOY -

Taken from www.runescape.com:

During the great god wars, many smaller battles were fought between the followers of different deities. Sometimes these battles were fought for strategic advantage, many for items of power and others due to age-old enmities. One battle was fought over the possession of an extremely powerful weapon: the godsword.

History has it that the aviantese were protectors of the godsword and, when attacked by followers of Zamorak, several other gods came to their aid; fighting to stop the sword falling into the hands of the one they call the Usurper. The followers of Armadyl, Bandos and Saradomin struggled against an army of Zamorakians and, during this battle, the sword became shattered. Both sides cast powerful spells, attempting to destroy their enemies and freeze them into solid statues of ice. Now, after aeons have passed, the path is clear to explore these caves, but beware: the denizens of the caves are thawing out!

Any adventurer brave, strong or foolish enough can explore the caves, finding rich rewards for their efforts. Aside from the godsword - a two-handed weapon that allows you to change the hilt once it has been reforged, using a variety of special attacks - there is a new set of melee armour, a level 70 Ranged and a combination battlestaff for mages. It is also rumoured that one of the new Slayer creatures in the dungeon may be in possession of a pair of dragon boots!

The dungeon complex itself covers four mapsquares and contains a new race, four boss-monsters, new Slayer creatures and a host of old enemies for you to fight. Keep in mind that these creatures hark back to a different, harsher time when only the fittest survived. Expect, then, to find that your adversaries are slightly more powerful than their modern-day counterparts!

In other news...

The introductory offer that Thessalia, Reinald and the Hairdresser were giving to players for changing their clothing and hairstyles has ended. While they love doing what they do and are happy to assist in your fashion needs, they still need to earn some money!

We've removed the obstruction from Guthix's eye, so any tears shed in the Tears of Guthix minigame will be vivid colours once more, instead of the grey they've been for the last few weeks.

Trouble has been averted in the Trouble Brewing minigame. Players can no longer trade torches with each other in this game. This was making the sabotage of the bamboo pipes, water pump and boiler easier than intended. Rest assured, you can still set fire to all of these to slow the progress of the other team.

We've also fixed a minor issue with the various chat icons at the bottom of the screen. They should update correctly when you have read the messages in your 'All' channel.

This post has been edited by Loggy: Aug 28 2007, 02:36 PM
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Loggy
post Aug 28 2007, 02:47 PM | Post #2 +Quote Post

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As it stands from what I can see:

The Dungeon is divided into four parts - a Zamorak one, an Armadyl one, a Bandos one, and a Saradomin one. Each one has all kinds of monsters in it - the Bandos one has like ogres and orks, the Zamorak one has evil stuff, and so on. If you can fight your way past them, each dungeon has bosses - they each have 3 lesser personalities and one big boss commander. All four of these bosses can drop pieces of the Godsword, whcih can change depending on its hilt.

New slayer monsters, the spirits, come in three different types and there are also versions for each army, and they drop the Dragon Boots. I don't know what of Bandos' Army drops his armour, or what drops the Steam Staff.

The entrance is north of Trollheim, and when you enter, there is a large field in the matter with men from all the armies fighting. From there you can go to each place. "There is a catch to entering each of the gods' areas. To enter Saradomin's Encampment you will need two lengths of rope and level 70 Agility. To enter Bandos's Stronghold you will need a hammer and level 70 Strength. To enter Armadyl's Eyrie you will need a crossbow and a mithril grapple, as well as level 70 Ranged."

I am going to try and get a page up on this ASAP.
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dragunslayr9
post Aug 28 2007, 03:05 PM | Post #3 +Quote Post

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This update would be sweet. If i had a good combat lvl... oopd.gif

This post has been edited by dragunslayr9: Aug 28 2007, 03:05 PM
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lee9340
post Aug 28 2007, 03:10 PM | Post #4 +Quote Post

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This is madness!!!
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ffbf
post Aug 28 2007, 03:18 PM | Post #5 +Quote Post

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Its insane.
I was on full guthans, killed 40 sara followers, entered the boss room and almost got koed in like 5 seconds. Cant remember if i turned any prayer on, was really fast.
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lee9340
post Aug 28 2007, 03:23 PM | Post #6 +Quote Post

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QUOTE(ffbf @ Aug 28 2007, 04:18 PM) [snapback]99703[/snapback]

Its insane.
I was on full guthans, killed 40 sara followers, entered the boss room and almost got koed in like 5 seconds. Cant remember if i turned any prayer on, was really fast.


If u go with a team of 5 people or so it could work.
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Dilbert26
post Aug 28 2007, 03:34 PM | Post #7 +Quote Post

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This sounds crazy. Looking forward to checking it out after work. If Ffbf almost got koed that fast at lvl 124, this will be fun.

The godsword seems incredibly strong

It has a +132 slash bonus, along with +132 strength and +8 prayer. To compare, whips have +82 slash and +82 strength bonus. The dragon 2 hander only has +92 slash and +93 strength bonus.

The max hit with the godsword is going to be very high, especially with the extra strength bonus from the dragon boots and Bandos Tassets (the first piece of leg armour with a strength bonus?) This Godsword has some nice specials aswell and they are as followed:

Specials:

Armadyl Godsword: Inflicts 25% more damage.

Bandos Godsword: Attack does 10% more damage and drains your opponent's combat statistics until they reach 0. Statistics are drained in the following order: Defence, Strength, Prayer, Attack, Magic, Ranged.

Saradomin Godsword: Inflicts normal damage, but restores half of the damage to your Hitpoints and a quarter to your Prayer. You will receive a minimum of 10 Hitpoints and 5 Prayer.

Zamorak Godsword: Freezes your opponent for 20 seconds.

I really want to see this sword in action now.
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Donkey Kong
post Aug 28 2007, 04:24 PM | Post #8 +Quote Post

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Not only boots, but a whole new "sword"
here we go.... oopd.gif

-DK
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Zaw1314
post Aug 28 2007, 04:32 PM | Post #9 +Quote Post

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hmm i wonder how much one of these god swords would cost.
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Donkey Kong
post Aug 28 2007, 04:36 PM | Post #10 +Quote Post

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QUOTE(Zaw1314 @ Aug 28 2007, 11:32 AM) [snapback]99713[/snapback]

hmm i wonder how much one of these god swords would cost.



Are they tradeble???
Wouldnt that kill the whole point of spending time to acquire the sword??

-DK
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Makoto
post Aug 28 2007, 04:48 PM | Post #11 +Quote Post

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Okay, so you know that demon in the flash animation? It's level is 650. 650. If you want a quick and painful death, go alone; if not, get at least fifteen of your friends together. NOW.
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Donkey Kong
post Aug 28 2007, 05:41 PM | Post #12 +Quote Post

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Or 300:P
IPB Image
THIS IS SPARTAAAAAAAAAA

-DK
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dragunslayr9
post Aug 28 2007, 05:48 PM | Post #13 +Quote Post

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I give it one month until somebody finds some way to kill it alone. they always do.

This post has been edited by dragunslayr9: Aug 28 2007, 05:48 PM
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Cafebcs
post Aug 28 2007, 07:54 PM | Post #14 +Quote Post

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The dungeon looks cool (on screenshots) when i saw it i thought on Grand Thieft Auto style because the killcounts per gang, but nothing so far :\

The stats of the godsword are incredible and also the new range and melee armor and the new steam battlestaff happy.gif

It seems a nice place to train, not so hard for people that completed desert treasure ice part. This dungeon will beat barrows and watherbirth on popularity someday.
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Tangerz
post Aug 28 2007, 08:27 PM | Post #15 +Quote Post

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A band of confident pkers with each sword would probably rape in the Wilderness.
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