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| mAdshadow |
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QUOTE(Mistero 102 @ Jun 27 2007, 03:46 PM) [snapback]96297[/snapback] wtf is your probelm im trying to make the game more fun and ur just being a idiot.
you idiot this is going to help farming from being so slow by giving poeple the ability to get MORE xp and LOTS more seeds, ur so dumb if you dont get that
and if you want to read all the ideas i made for this minigame go on runescape, everything you just said has already been answered
Now I may disagree with some of your points as posted in this thread, and I may have provided criticism to counter your arguments, but not once have I resorted to flaming. I would appreciate it if you would extend me the same courtesy.
If you've found a fix for the points I brought up then good, more power to ya; however, every point that I made was perfectly valid as pertains to this thread. Like it or not posting ideas gets criticism. People are bound to disagree. That's no excuse to go on an attack.
Moreover, I've been trying to keep my criticism constructive. I think the base idea of a farming minigame has potential (as I've already implied in previous posts), but I also think the idea needs some tweaking (or needed...depending on what changes you've made on the official forums). Please see that your future replies are done in a calm and professional manner, or not at all. Thank you.
As for your point about the name of the Sorceress' Garden minigame, Cafebcs, I'm afraid the argument is pretty weak. The only way I could see that minigame being construed as a farming minigame is if you had to plant and grow the crops before you could steal them, which wouldn't be that fun or make all that much sense, IMO.
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| Cafebcs |
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QUOTE As for your point about the name of the Sorceress' Garden minigame, Cafebcs, I'm afraid the argument is pretty weak. The only way I could see that minigame being construed as a farming minigame is if you had to plant and grow the crops before you could steal them, which wouldn't be that fun or make all that much sense, IMO.
Yeah, you stole what i was thinking lol. Maybe on another dimension we help sorcerer on keep alive the crops and dont let evil bob... evil chicken... oh yea! giant mole eat them lol
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| Pineapple |
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Madshadow, your criticism has been constructive, thats what i believe anyway. Yes there is a need for a farming mini-game that gives a lot of farming exp because people hate Farming.
Sorceress' Garden does give a small amount of farming exp but it is better than nothing. I agree with Cafebcs, people do play Sorceress' Garden because of its Thieving exp. I also agree with Cafebcs that there needs to be an increase in the amount of Farming exp given each time you successful steal a fruit.
I don't like playing Sorceress' Garden because it is boring and long but it gives exp to arguably the hardest and most annoying skill.
I do agree there needs to be another Farming mini game but what we have it what we got, live with it for now, until changes happen.
The Pineapple has spoken.
Pineapple ,
Edit:
QUOTE(Cafebcs @ Jun 28 2007, 11:06 AM) [snapback]96316[/snapback] Yeah, you stole what i was thinking lol. Maybe on another dimension we help sorcerer on keep alive the crops and dont let evil bob... evil chicken... oh yea! giant mole eat them lol
The Pineapple likes, The Pineapple like it and i like it.
Now The Pineapple has spoken
Pineapple ,
This post has been edited by Pineapple: Jun 28 2007, 01:13 AM
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| mAdshadow |
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Well then, that was...err...semi-random...?
Anyways...
QUOTE(Cafebcs @ Jun 27 2007, 08:06 PM) [snapback]96316[/snapback] Yeah, you stole what i was thinking lol. Maybe on another dimension we help sorcerer on keep alive the crops and dont let evil bob... evil chicken... oh yea! giant mole eat them lol
Now this idea has some promise, but as it stands now it reads more like a slayer update than a farming update. (Though in retrospect, you did have to fight that giant Roc in My Arm's Big Adventure, and it was considered a farming/herblore quest.) Perhaps if you had to fight off regular insects and disease from the crops as well, or maybe you could have to put the new shrinking potions to use (from Grim Tales) and team up with other players to literally fight the disease that's plaguing the crops?
Meh, perhaps not.
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| Pineapple |
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QUOTE(mAdshadow @ Jun 28 2007, 11:34 AM) [snapback]96323[/snapback] Well then, that was...err...semi-random...? Anyways... Now this idea has some promise, but as it stands now it reads more like a slayer update than a farming update. (Though in retrospect, you did have to fight that giant Roc in My Arm's Big Adventure, and it was considered a farming/herblore quest.) Perhaps if you had to fight off regular insects and disease from the crops as well, or maybe you could have to put the new shrinking potions to use (from Grim Tales) and team up with other players to literally fight the disease that's plaguing the crops? Meh, perhaps not. 
It seems like the game would be more combat related than farming, but then again with the insects it comes back to farming. But isn't this turing into another Pest Control?
If teams are fighting off bugs to protect the crops isn't that just like protecting the Void Knight in Pest Control?
Pineapple ,
This post has been edited by Pineapple: Jun 28 2007, 01:44 AM
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| mAdshadow |
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Well that depends on which proposed approach you're referring to. If it's the one where we just stand there fighting off pests, then sure, I can see how it would be too much like Pest Control; however, with the shrinking one you could fit in more players, and you could make is so players have to navigate through the plant on a sort of search-and-destroy mission. It could essentially be a RuneScape style 3rd person shooter. (I use the word "shooter" extremely loosely here.)
Perhaps to give it a combination of combat and non-combat, you could have other players that stay normal size and do the usual farming procedures with the crops, only the crops grow faster or something to keep it from being just as slow and boring as the skill.
Of course, these are just examples. I'm sure there's other ways to make it work.
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| Pineapple |
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Finally we actually seem to be getting somewhere. I like your idea, but it needs more fine tuning. You might even have a real Mini-Game on your hands. If you have the time and you want to, work on your idea, it might go somewhere.
Pineapple ,
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| mAdshadow |
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Meh, I was just throwing possibilites out there. If someone wants to run with it then by all means, go ahead. I'll just be happy to have contributed.
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| Mistero 102 |
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and yes this minigame needs tweaking because i only made this as a buit of an outline for jagex, common i cant do everything jagex has to earn there money =)
btw, i thought of all this in only 5 mins, not bad for 5mins
Also nice idea about the shrinking potion but how would i fit that into the minigame? MAybe the farmer had met with the witch in travelery one day to plant her garden when he came across her shrinking potion? and ever since hes always had it?
This post has been edited by Mistero 102: Jun 28 2007, 01:56 PM
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| Cafebcs |
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I like your idea and thread of the minigame update. I was originally thinking on just wield a 2-handed mace (like brellchest anchor, very height and with very de-mole-tor emote) and if a mole (or monalisk, dorgeskaan is just below/near shantay pass) appears hit with the mace.
I will read again your posts more slowly, this just a thought.
QUOTE If teams are fighting off bugs to protect the crops isn't that just like protecting the Void Knight in Pest Control? There (i will go to rl games/devices lol) existed an accessory named "super scope" for super nintendo. I remember a game (or just i change the fact lol) where you had to hit moles with super scope.
We have a fixed device from a quest. And with no use after quest. I was thinking on a minigame as pinneaple said, but with fixed device.
The problem is that only few ppl done mourning ends.
This post has been edited by Cafebcs: Jun 28 2007, 04:10 PM
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| Mistero 102 |
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still no help with how i put the shrinking potion into the minigame
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| mAdshadow |
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Simple, when agreeing to help the farmer there can be a conversation split-off depending on whether or not you've done Grim Tales. If not you just do the normal farming routine, but if you have you get the option of telling the farmer of the potion.
From there you could sketch a copy of the symbol to make it work on some papyrus, use that sketch to etch it into the ground near the crops, and then use shrinking pots you've made yourself to go in.
The shrunken people could even determine earlier when exactly the plant needs water, plant cure, or whatever else, and could give the full-size players an early heads up. Likewise, the full-size players could have to alert the shrunken players when they're administering one of those things so they know to grab hold of something or find a hiding spot.
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| Teh Evil |
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QUOTE(mAdshadow @ Jun 28 2007, 03:26 PM) [snapback]96365[/snapback] The shrunken people could even determine earlier when exactly the plant needs water, plant cure, or whatever else, and could give the full-size players an early heads up. Likewise, the full-size players could have to alert the shrunken players when they're administering one of those things so they know to grab hold of something or find a hiding spot.
Oh, so you're thinking of something more like a co-operative minigame, like Trouble Brewing?
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| Mistero 102 |
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or barabarian assualt but ya, that seems to be the direction in which we are going
SOme pretty good ideas madshadow
QUOTE Simple, when agreeing to help the farmer there can be a conversation split-off depending on whether or not you've done Grim Tales. If not you just do the normal farming routine, but if you have you get the option of telling the farmer of the potion. From there you could sketch a copy of the symbol to make it work on some papyrus, use that sketch to etch it into the ground near the crops, and then use shrinking pots you've made yourself to go in
Theres no need to sketch anything, you would just have to rememebr how to make the potion, u would have to farm the herb tarromin, and get a vial and fill it with water. I have no idea how you would be able to get a shrunken what ever that other thing is
This post has been edited by Mistero 102: Jun 29 2007, 12:02 AM
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| mAdshadow |
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Well I don't see why not. Most players tend to obsess over being the best and 1-upping their fellow players at every opportunity. They forget that helping other players has its merits as well.
So, having another minigame that encourages teamwork and provides an opportunity to make friends couldn't hurt.
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