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> Cold War: High Levels Vs. Jagex, The Masters of the game vs. The Creator of the Game.
Makoto
post Jan 26 2007, 09:13 AM | Post #1 +Quote Post

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My friends, there is a war going on right now. A serious feud between Jagex and their loyal few. You could call it a “cold war” of sorts since no one is going to be losing any Rune over this. But, something significantly more precious to Jagex could be lost in a matter of a year or less: their high level populace.

--

Let me begin by setting the mood up for you all. High leveled players haven't really gotten an update with doing the things that they prefer to do since the RS2 Beta. I say this because those with high levels actually had the chance to put them to GOOD USE; the mining guild was packed and mining spots were all kinds of taken up. The people knew that they had to work at getting what they should have on their beta accounts was the only true high level update.

Then, after the beta ends and all that jazz, high levels get another update – this time in the form of barrows armour. This was released around mid-2005. Something that was stronger than Dragon and offered significantly better bonuses? Heck yeah!

A bit more recently, high levels got a “high level combat” quest, which a level 77 would be able to defeat if they had 43 prayer. It doesn't feel like high leveled players are getting any attention nowadays. They're a dying breed; slowing quitting like the rest with thousands more enqueued to play bigger and better games.

I can consider myself a high level – 115 combat with 1,756 total – and I'm seeing less and less reason to play, let alone get a 99 of any kind. What our skills do for us will never compare to the other money-making opportunities out there.

For instance, Treasure Trails as we all know it can land someone into instant multi-million GP wealth out of sheer luck. For the unfortunate soul that spent all of last summer getting 99 Smithing, his making Rune tactics are considered a bigger waste of time than earning that wealth. With the recent release of Tarn's Lair, the people that have been begging for more Zamorak Wines only got the Ranging Potion as a drop from one of the skeletons there. Looks like high level herblore's another waste of time too...

Next, there's the issue of training ability versus time. RuneScape is defined as a game, so why should I EVER put more than two hours into leveling a skill up to a satisfactory level? If I wanted to spend that two hours doing it at that, I'd have to use a material that is significantly lower than my level. An example is that I want 84 crafting. I would use orbs or cowhides since they are both cheaper and easier to amass and dispense of than Blue Dragonhide. 99 Smithing? You're better off using good ol' Iron. I can't make mass Adamant daggers or even full sets of Mithril to get where I'm going nowadays...it would cost fourteen times as much to only get halfway.

--

Recently, Jagex has tried to make amends with high levels and has launched a high level suggestions thread in their forums. While it's an interesting start, nothing really has developed out of it. I made quite a serious promise to myself -- I will not play RuneScape another second if high levels are not rewarded for the time we have spent on this game in six months' time after the thread was created. It's going to be the fifth month in February.

--

I conclude with asking you all your opinion on this. I want more than 3 sentences in each reply, too. Do we deserve more updates, the chance to use our abilities and less things that cut in on our high level skills? Or do you think that this old fool's just breathing a load of hot air?

Discuss.
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PieCakes
post Jan 26 2007, 12:41 PM | Post #2 +Quote Post

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I consider myself reasonably high.. lvl 114 - 1795 total i think.. Quit a few months a go..

There is simply nothing for high levels to do anymore.. Whatever the skill..

Combat.. All spots taken by level 80/90s.. A level 60 runs past, just about able to kill one, gets that dragon drop, or that rare you have never got..
Prayer.. Yet again dragons taken by nubs, who hit a 3 each time, YET still get that dragon drop i never had
Range.. ^

I can list this for every skill..

RS is, simply put, dead to me.. Why should i play, when someone whos level 30 can be richer than me by a stroke of luck.. I earnt my skills the hard way, and let me tell you 99 fishing is no easy feat.. Yet i am still a lot poorer than the level 20 running past..

Yes, i agree a lot of this is due to merchanting, and i have no problem with mechanters.. My god its a hard skill to learn, and one of the only real high levels skills in my opinion.. As there are very few, and they're basically alone..

I spent over 6m at metal drags.. Yes a lvl 114, 6m, metal drags.. Best drop? Rune kitesheild.. The level 70 who killed 3? Oh, yea, Dragon legs.

Then we come on to the fact of combat.. A level 80 can kill a level 120.. So what does this make all your combat training efforts? Useless.. Because its totally based on luck. You hit if you're lucky.

This isnt a fair game in my view.. So i quit.. Maybe ill play again one day.. Only thing i ever do now is quests.

Lets hear it for JaGeX?

This post has been edited by PieCakes: Jan 26 2007, 04:45 PM
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Dilbert26
post Jan 26 2007, 12:52 PM | Post #3 +Quote Post

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Omg, what a great topic this is. I am yet to go to the extent of saying that i'll quit if high lvls dont get an update soon. I can live with what we get but it is not even close to enough. Almost every time I read the weekly updates, I pray for a high lvl update.

I have realised high lvls don't get enough updates a long time ago. There should be things to do in every skill at almost every lvl. What's the point of getting a 99 if there is no bonus at 99, besides a cool cape. I don't necessarily want every skill to make you more money as you get higher. Smithing for example: All skills should be like this. You cannot make full rune until you are lvl99 smithing (or 98 with stout). You can make a new piece of equipment at almost every lvl. It actually gives a reason to get past a certain lvl.

Here are a list of just a few skills that should be improved.

Fletching What is the point of getting past lvl85 fletching if you can make every single fletching thing at 85? This is a pretty useful skill though but there should still be more to make at a higher lvl.

Firemaking: This skills needs something done to improve it. Sure there is that place where you get split bark (whatever it is), but that is about it. There shouldn't even be a skill of firemaking. The highest lvl you need in the firemaking skill is just 80 and you are go to go for your entire rs career.

Fishing: This is a very useful skill. By fishing, you get some of the best and most popular food. But guess what? The highest lvl needed in fishing is just 81 and that is a trawler minigame fish. If you don't include trawler fishing, 76 is the highest you need for shark. Though you fish faster at a higher lvl, there should still be a few more things to fish past shark.

Prayer: Prayer is great. Very good to have, very useful all over runescape. They recently added 6 new prayer...all a lower lvl though. The max lvl to use all prayer is 52....52!! Since the release of the gilded altar, someone could go from 1-52 prayer in next to no time at all, under 30 minutes. Prayer is an expensive skill to lvl high and you get no new bonus's past 52.

I could go on and on and on and on....and on, but there is no need. There are very few skills in which I am satisfied with. For those who don't know, I am a skiller.(109 combat, 1775 total with 1 hunter). Since it would be easier, here are the skills I am satisfied with.


Smithing: The higher the lvl you get, the more you can make, up to lvl99.

Magic: There are many different magic spells...normal ones, lunar, ancients. Some of these require a high lvl (96 is max).

Cooking: A large variety of stuff to cook. Highest lvl thing to cook is 95 which is fine by me since there is such a selection.

Construction: You can actually make more items/rooms the higher you get right up lvl99. It is also costly which is good for high lvl players as they are usually wealthy.

Runecrafting: This skill has its limits but i'm satisfied with it. You can make multiple runes per essence at higher lvls. (lvl99 for 10 airs an ess, 96 for 8 minds an ess. You get pouches at higer lvs (75 is the max lvl to use all pouchs though). Once bloods and souls come it, rc will be pretty decent.(lvl77 for bloods and 90 for souls)

Those four skills seem to be the only ones that actually get better as you get a higher lvl. Of course the combat stats and mining,theiving,agility etc, all get faster as you get a higher lvl but that is not what i want. You should have an advantage at a higher lvl, either by: ability to make more items, access more areas etc. I am lost, no idea what i've been writing now so i'll leave it at this. Jagex needs to add to almost every skill so that you can make items/use new equipment almost all the way up to 99.

This post has been edited by Dilbert26: Jan 26 2007, 02:52 PM
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dark sloth1
post Jan 26 2007, 01:08 PM | Post #4 +Quote Post

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Well, i'm not a high level, but i'll act like one. Some of the skills are just... Usless. That easy Usless. I mean, Firemaking so what you burn some logs. Technically you can just have 1 FM and be fine. You can still burn logs! Then there comes hunter, it takes you about 1hour just to get like 5 hunter! That just takes FOR EVER. Then there's Prayer the max level you need is 53 I belive... 53! You can get that in one day with a guilded alter.


Nextly, What is the point of RuneScape, all these levels for what? I just belive this game gets boring as hell.

That's why I just work on a pure and PK when i'm on RS that's all I find fun to RuneScape.

Eventually i'll get 2 combat lvl's up on my main, just for the hell of it when i'm bored.


--Discuss.
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spikey188
post Jan 26 2007, 01:12 PM | Post #5 +Quote Post

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well.. this never came to my mind.... i'm not that high i'll tell u that 97.... so i dont realy know if this is appleing to me or not aslo total is 1536

but yes it has been a while sence the higher lvled players have gotten a go update barrow i think was the best one they ever got and that was almost 2 years ago! about time they get a new one...!

as for skills

hunter: i think need some higher lvl updates. lvl 71 for imps and 80 for 5 traps. i no this is a new skill and will more then likiy get one l8 but for now after u get 71 it's pointless.

firemakeing: it's a skill that to realy enjoy it u must be a complet pryo! after u get to lvl 70 or 80 u just get bord to hell with lvl it and burning the same logs in the same place

con.: it one of i think 2 skill that u can make something at lvl 99 and almost all lvls in between but it cost a lot wtich is good and bad mean if u a hihg lvl it a ass load of cash u good to go but it uf poor well better off not lvling it at all. need and update not realy unless they make a new way to make planks

skills i like

woodcutting: while it stops ate lvl 75 for new logs it still hard to cut magics wtich also magic are good for cash about 1k each that normaly pushs other palyer to ge that skill higher

cooking: gose up to lvl 95 and on of the easyest skill capes to get.!

fletching: it's a good way for cash but like dilbert said needs something past lvl 85...!

This post has been edited by spikey188: Jan 26 2007, 01:13 PM
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moe
post Jan 26 2007, 05:12 PM | Post #6 +Quote Post

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I too find it a little "heartbreaking" to know that in some skills the highest lvl required to make everything in that skill is in the 80's. What point is there to go any higher? Granted, with mining, wcing, fishing...the real non-buy able skills, the higher your level, the faster you get your ores, logs or fish. However, skills such as, oh let's say...hunter. You get to 80 in a matter of a couple days, and you've capped it off, with no real reward except for a higher skill total than others and no other real benefit.

Now, I read months back (perhaps closer to a year ago), of some ideas for quests that would only be able to be done by the most "leet" players. Such as having a certain skill total AND combat level...and even then would be hard as hell for them. And after completing these quests would get access to certain weapons, armor and training grounds whereas the people that have not completed, nor could complete, would be able to access. And some of the items would be trade able, where others would not...

I know, most of it has just been reiterated by me, but oh well, that's my two cents.
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Boggy B 33
post Jan 26 2007, 09:42 PM | Post #7 +Quote Post

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Now i can admit i am really a low level, but even at my level i realise the pointlessness of some skiils nd the like... take for example prayer and firemaking... at a certian level the skill becomes redundant, which renders the need to raise that skill equally as redundant.

the game in itself is far too 'random' if you will, as PieCakes said, you can spend forever trying to get that elusive drop and then on their first go they will get that very item, thus making you come come to the desicion of 'why-bother-its-pointless'

well there we go thats my little slice in this topic

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Loggy
post Jan 26 2007, 11:46 PM | Post #8 +Quote Post

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Old fool. Breathing A LOT. Of Air.

It's a game, not an amendment. :|
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moe
post Jan 27 2007, 01:32 PM | Post #9 +Quote Post

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QUOTE(Loggy @ Jan 26 2007, 06:46 PM) [snapback]86961[/snapback]

Old fool. Breathing A LOT. Of Air.

It's a game, not an amendment. :|



O u barely made da 3 sentence rule. blink.gif

This post has been edited by moe: Jan 27 2007, 01:32 PM
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Baakalor
post Jan 28 2007, 04:23 PM | Post #10 +Quote Post

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I have to agree. The only skills I really work on are those that I have not reached the "final necessary level" on. What really disgusted me was the proliferation of millionaires once treasure trails came out. I am one of those whose luck is less than stellar so I don't get the high-gp drops. What RS skill is really necessary to do a few treasure trails, get lucky with a drop or 2, merchant a little bit, and get massive amounts of gp?

My levels are:
IPB Image

Not the best but I can do pretty much anything I want in the game. No challenge left unless I want to see if I can solo one of the beasties that JAGeX introduced that takes a team to kill.

I was working on combat when I realised that I can already kill any NPC that it is possible to kill solo.
I started working on getting all skills to a 60 but every time I did, they introduced a new skill. I don't know how many times I've posted a "All skills at 60" topic only to have it rendered pointless a week or a month later. But, since this is really the only challenge left to me, I will keep at it.

I used to be one that had all quests finished and would do the new ones as soon as they came out. I took a couple of months off from the game and now there's like 12 to do. Most of the story lines in them are garbage at best and are geared for nothing more than to see how much running around you can do.

Summary:
I want to see something that challenges me in the game instead of just needing to plod along to attain a goal.
I will not quit anytime soon because I still want to accomplish some goals I set when I first started playing.

All of us will never be 100% satisfied with the game or the updates but there is still enough there to keep most of us happy most of the time.
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Cky
post Jan 29 2007, 12:54 AM | Post #11 +Quote Post

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When I quit I considered myself a high level player, I just got bored with the game, I mean the only thing to really do since I wasn't much of a skill person, is to go train combat, which can get a bit tedious at times.

I think High level quests would be a good update and if they offer a lot of exp to your lowest skill, something like that, I don't really know I hardly ever play anymore.
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