Tzhaar Fight Pits Guide |
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| SailorScoutX |
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Written by: SailorScoutX
If you wish not to part take in the Fight Cave in TzHaar, another mini game is offered called the Fight Pits.
Basic Info: Fight Pits is the mutil-combat wilderness without the risk of losing items or getting skulled. This is a members only area.
Finding the Pits: If your not already on Karamja, make sure you have 30 coins on you, or if you tele, have a glory amulet (remember it should be charged). Go to the Karamja Dungeon (The rope at the volcano). Go down the rope, and in the cave entrance. (should be black and red on inside). And go west from that entrance. To find the fight pits, head west from the Fight Cave and Bank.
Objective: The objective of the Fight Pits is to be the last player standing! It's Runescape's Version of "King of the Mountain"
Requirements: Like Castle Wars, there is no requirements, however, Rune Armor, Dragon Armor, Barrows Armor, Obsidian Sets, Black D-hide, Mystic Armor, God Capes, or God Books are highly suggested, since capes and helms are allowed, also high combat levels are recommended.
TzHaar-Mej-Kah:
 He's the master NPC of the Fight Pits, if you have any questions upon arrival, he'll answer them for you! He'll also tell you when to start!
The Lobby:
 In the lobby is where you'll be before each match of the fight pits. In the lobby, usually you'll see alliances being formed. Usually the weaker ones will wanna team up with the strong ones.
Also in the lobby of there is a crystal ball looking type thing, that's a camera, after touching it you'll be able to watch the people currently fighting if they are in view. The first image is the angles, the 2nd is an image of what it looks like, from the view you get.


Gameplay: After the previous match has ended, every player who is currently in the lobby will be teleported into the arena! However you can't attack anybody yet! But you will get this message:

After a short period of time, TzHaar-Mej-Kah will give the signal to start! There are no rules on who you can attack! But remember, it's a winner takes all, so if you have an alliance with more than one player, and everyone else besides your aligned buddies! All Alliances will be off since there can only be one winner!

 Note: That is SailorScoutX (Me) in the Pink Circle.
After about 4 or 5 minutes, if there still is no winner declared Tz-kihs will be added into the mix! By attacking any players standing! Just as in the fight caves, Tz-Kihs will also drain prayer.

After about another 4 or 5 minutes after the Tz-Kihs arrived, if there there still is no declared winner, it's the Tiz-Kek's which become added into the mix. (See below for picture)
After about another 4 or 5 minutes if there still is no declared winner, it'll be the Tok-Xil's turn to make it much more difficult. (See below for picture).
If you manage to survive and win, you'll be red skulled! However, unlike the reg. white skull, it only means you are the champion from the previous challenge!

Prizes:
 Tokkul is awarded to the winner! Tokkul prizes will vary between champions. The prizes are based on amount of players you kill, their lvls, and if you are a repeating champion. Repeating Champion means the wins need to be consecutive wins.
Useful Information for players: Melee:- Armor Suggested: Rune Armor, Dragon Armor, Barrows Armor, Warrioror Berserker or Obsidian Sets.
- Weapons Suggested: Rune 2h, Any Dragon Weapon, Whips, or Barrow's Weapons.
- Most players that enter in the Fight Pits, are Meleers.
- Most Meleers use the Rune Armor, Obsidian Set, and Whip combo.
- As of February 2006, with the Dragon 2h, the special attack is suggested here.
- Common among Meleers who don't own or cannot use a whip, will use DD(P), DD(+), or DD(S).
Rangers:- Armor Suggested: Karil Barrows, Black Dragon Hide, Ranger Boots, or Robin Hood Hat.
- Weapons Suggested: Magic Bows, Arrows (Steel or Higher), Bolt Racks, Karil's Crossbow, Crystal Bow.
- Most Rangers that enter, will use the Crystal Bows.
- If you wish to use one handed range items, Throwing Knives (Steel or Higher) is high suggested.
Mages:- Armor Suggested: Split Bark, Ahrim Barrows, Mystic Armor, or Enchanted (added Feb. 2006), God Capes (Mage Arena), Good Books (Horror of the Deep).
- Weapons Suggested: Any Elemental Staff, Ancient Staff (Desert Treasure), Lava Staff (Mage Guild), Mud Staff (Dagonnoth Drop), or God Staff (Mage Arena)
- Most Mages that enter in the game use Ancient Magicks. The Reason why Anceints is the most common is because of the Multiple hits and some spells also cause your opponents to be stuck on the one square for a couple of seconds.
- For Mages Black D-hide is also suggested, as Twilight mentioned in the King Black Dragon event, Black D-hide has a high Magic Defense.
- Mages are forbidden to use teleportation spells. This Includes the Tele-other Spells.
- If you are wearing a Ring Life, you'll end receiving a message about not being allowed to teleport.
Misc Information:- Unlike Castle Wars, you may bring food in here, as most players do.
- If you wish to bide some time, hide in the corners.
- It is your best intrest to make alliances in the lobby, since this will help you out alot.
- If you are one of those types who like study their opponents, use the viewing crystals for help.
- It is also suggested to bring Anti-Poison.
- It is suggested that if you are going to wear an Amulet, wear a Glory Amulet.
- Most Players will use Protection Spells, or Smite. So when fighting your opponents, keep your eye on their spells.
This post has been edited by SailorScoutX: Mar 13 2006, 08:05 AM
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| Dilbert26 |
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Hmmm, seems like an informative guide if you've never been there, like me. Thanks for the guide SailorScout.
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| Twilight Ray |
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Thanks again bud . I'm about to head off to school, so I'll correct it later, but there's a few spelling/grammar/punctuation errors, but overall it's good. Thanks =)
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| Mysticallity |
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It's quite comprehensive.
You might want to ask some RWers to help you extend the fight to see what happens if you stay too long. I seem to remember reading Tz-Keks and Tok-Xils will appear later and eventually, your hitpoints will be drained.
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| SailorScoutX |
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I've been in there before up to the Tok-Xils, but i think this came out better than rogue trader. Oh btw, if any RW members have a screen shot of Tz-kihs, Tz-Keks and Tok-Xils, while still in the pits, could u please PM them to me.
QUOTE(dilbert) Hmmm, seems like an informative guide if you've never been there, like me. Thanks for the guide SailorScout
Well I saw the fight caves already done, but the fight pits, needed to be done too.
This post has been edited by SailorScoutX: Mar 6 2006, 04:45 PM
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| Twilight Ray |
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Also, something that I usually forget, before you take pictures, turn off Private Chat, it makes the pictures look more professional.
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| Baakalor |
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QUOTE(SailorScoutX @ Mar 6 2006, 03:09 AM) Finding the Pits: To find the fight pits, head west from the Fight Cave and Bank.
Please also include the location of the Fight Cave for those who have never gone. References to commonly known F2P areas or cities makes it easier for new members to find these places.
And, as it has been requested before, and as Twilight said, please, please, PLEASE turn off private chat prior to taking pictures.
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| SailorScoutX |
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Due to the amount of Images allowed for the post has been reached on the first one, here is the addtional picks:
Tz-Keks:

TokXils:

This post has been edited by SailorScoutX: Mar 7 2006, 04:42 AM
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| SailorScoutX |
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Added March 13, 2006:
Information for specific type of players.
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| chipmonkey4 |
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nice guide there very helpful taught me a few things
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| SailorScoutX |
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Well that's what it's here for.
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| SailorScoutX |
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It's been a while since i last posted and looked on here, and well i didn't notice how well i wrote that guide.
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| spikey188 |
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lol it not bad last posted in march... but well over look that still a good guide!
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| SailorScoutX |
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Yeah I've been mostly working on RS and working on lvl 99 prayer (which is currently 97)
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