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> My Magic Guide, rc and sal didnt accept it
Demon Lord Chaos
post Dec 7 2006, 07:35 PM | Post #1 +Quote Post

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long time ago, I was banned from the crypt, after i gave them my guide and they didnt take it, after I gave sal the guide, he declined it, but i got banned from there too...

think of me as an evil or a funny guy, but I will try my best not to be banned here because this place OWNS sal and crypt put together.

I hope you add some info of this guide into your magic guide... maybe it could make your guide own all of them, even the runevillage guide(which inspired me to make my guide)

specaial thanks to Dragon Slayer Forever(Ron Wisley0) and Ancient Mage(Shadower444 even though he sold his acc...)

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Hello, welcome to Demon Lord Chaos (DELOCH)’s awesome magic guide. I will today teach you how to use magic properly with true skill and knowledge. Magic is currently called the most powerful skill if you’re good enough to use it. Magic is often said to have weak defense to melee and range because their armor is so soft… well soft can hurt you bad if you’re not prepared. Why is it so good? Well ill answer that while you read this guide

Well I bet you’re so eager to see some good spells? No problem I got a bunch for you! I took some time to do the spells but I think you will enjoy them no less then I will. Well I think you don’t want me to keep wasting your time continuing my long speech on magic spells so I will just get to the point.

[URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/3983/airstrike3jx.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/4521/waterstrike8iw.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/9004/earthstrike3nd.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/6136/firestrike4oe.png[/IMG][/URL]

experience:
air:7.5xp
water:11.5xp
earth: 15.5xp
fire:19.5xp

the strikes are low level missles. they give low experience, but are easy to obtain and cast. the main point of getting those is to kill using cheap spells. those spells are only good for training until you can do the weaken,confuse and curse because weakening spells are super cheap and give awsome xp.

[URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/3720/airbolt4lw.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/9259/waterbolt6pn.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/2756/earthbolt6fu.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/5602/firebolt2rn.png[/IMG][/URL]

experience:
air:22.5xp
water:26.5xp
earth: 30.5xp
fire:34.5xp

Bolts are the acceptable form of magic which can be used with combination of chaos grountlets from Family Crest they can do an acceptable amount of damage such as 16. Without them you can do damage of 11 at maximum. although crumble undead and slayer dart is NOT a bolt so chaos grountlets will not affect them.

[URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/4610/airblast3xy.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/5356/waterblast1kj.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/7803/earthblast3tg.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/4899/fireblast3xx.png[/IMG][/URL]

experience:
air:38.5xp
water:42.5xp
earth:46.5xp
fire:50.5xp

they are not too bad of a spell at all. They can actually do 16 at maximum without problems. They are not the best stuff to train with(neither are other fight spells) but they give good hp xp(like other fight spells). Those blasts are the best magic for non members, but in combination with a binding spell you can achieve miracles.

[URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/7471/airwave1px.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/3808/waterwave5cl.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/415/earthwave9qr.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/613/firewave9mk.png[/IMG][/URL]

experience:
air:53xp
water:55.5xp
earth:59xp
fire:62.5xp

Waves are very nice spells. They are expensive and hard-hitting. But are still considered high level missles. they are also good because they do not need 2 bloods like god spells. keep in mind those spells are not the best and god spells and iban owns them.

Now to get to our special spells.

What’s a better place to start than the very powerful god spells?

[URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/4247/saradominstrike2vr.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/3655/clawsofguthix3hu.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/6160/flamesofzamorak3sl.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img407.imageshack.us/img407/5677/ibanblast9lx.png[/IMG][/URL]

The flames are the Zamorak’s flames; they may lower opponents magic level.
The purple one is Guthix’s claws, they may lower opponent’s defense.
The lightning is the Saradomin’s strike, it may lower opponent’s prayer.
The skull is the most forgotten demigod Iban and his spells is called Iban’s blast its not special but it does hit 25s and its cheap.
The non-Iban spells are empowered by charge if you can cast it. They also need to be cast 200 times in mage arena(now an aggressive pk spot in level 56 wilderness) to be used outside of it.

Experience:
Guthix:65xp
Zamorak:65xp
Saradomin:65xp
Iban:67.5xp

Now the stat reduction spells

[URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/7260/weaken0cr.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/1673/confuse3yb.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/2714/curse8jm.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/2456/vulnerability1vi.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/6929/enfeeble7sj.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/6913/stun0yy.png[/IMG][/URL]

experience:
Curse:29xp
Confuse:13xp
Weaken:20.5xp
Vulnetability:76xp
Enfeeble:83xp
Stun:90xp

Those spells are useful for lowering or increasing stats in combat. Currently they are not often used in wilderness. But I got a little secret for you(those spells give the best xp in-game so use full rune and green dragnonhide vambraces(at minimum) so you always fail and STILL get good xp. This is because those spells usually need to wait 5 minutes after its cast to re-cast the spell. Remember  magic gives experience even if you fail but not to the hp then.  
Why popular spells should be considered effective for moving around Runescape in mere seconds. Common why take time picking an item? Why take time moving from ardougne to Lumbridge?

A teleport is any person’s favorite transportation… after all its only one second to teleport but it takes about 1 hr to move! Tele-grab offers not teleportation of you… but teleportation of item which you can or cant reach(within  5steps) thus making it more fun and easier to pick up items, its also fancy at drop parties. Tele-other allows you to teleport another person… though the reward is an overwhelming magic experience(accept help must be on). There is an ancient teleport, which you need to complete Desert Treasure to use it, its of course not the same option as normal teleport because its not used for moving too much because it teleports only to body altar, Canafis bar, Digsite, but the rest is all wilderness.(Please note magic teleportation will not work after level 20 wilderness).
remember glory can teleport u from up to level 30 wilderness but non spell teleportation will NOT give any magic experience.

[URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/2163/teleport5iv.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/3803/teleother4ao.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/4760/telegrab1cq.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/6059/teleblock5lq.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/4376/ancientteleport2xw.png[/IMG][/URL]

i will identify the teleportation of ancient spells for you

paddewwa- non wilderness area of edgerville dongeon/ next to entrence from edgerville underground.
Senntisten- digsite, non wilderness area teleport.
Kharyl-canafis pub.
Lassar-Ice mountain/ great way to craft body runes.
Dareeyak- ruins north of greaveyard of shadows- level 23 wilderness
Carrallanger- graveyard of shadows-level 19 wilderness
Annakarl- Demonic ruins level 46 wildeness (a massive clan war spot) edge of non member wilderness.
Ghorrok- Frozen waste plateau level 44 wilderenss.

Experience:

Dart of slaying [URL=http://imageshack.us][IMG]http://img488.imageshack.us/img488/482/slayerdart1jy.png[/IMG][/URL]
it can hit up to 18 and often used in barrow trips because it is paid for 50 times more runes than you wasted, keep in mind chaos grountlets will not affect this spell.

The enchant orb
i don’t think ill be making some any of those anymore. They are used to make staffs, to cast them you need to use this spell on an obelisk of an element while you have a glass orb which can be obtained in the crafting skill. To finish the staff, simply use the enchanted orb on a staff or a battlestaff and you are done, ta-ta your own staff.

[URL=http://imageshack.us][IMG]http://img514.imageshack.us/img514/1276/binds5pv.png[/IMG][/URL]

those are used to prevent movement of opponent(hint hint)
pkers heaven spell.

Now to get to the least popular and the most powerful ancient magics(magix) .Just to give a little introduction ill tell you that:
Blood spells-drain 25% hitpoints of what you hit
Ice spells-prevent moving
Smoke spells-poisons up to 3
Shadow spells: lowers attack level(accuracy)

[URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/6395/icerush1en.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/6195/shadowrush1cr.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/576/bloodrush5dv.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/4003/smokerush3vb.png[/IMG][/URL]

those spells are VERY expensive to use. They cost so much that you can end up wasting all your runes in an hour. Its just too much but on the other hand that’s the same as any other ancient spell.
All series of these spells are a reward from Desert Treasure. They don’t need ancient staff to use but it does make them cast faster. Those spells are gotten by praying at the desert pyramid temple of azzandra( son of almighty god zaros who is stronger than any god in runescape(altogether), and has a name of the EMPTY LORD) than you will forget all your regular spells and become an ancient magician until you pray there again(to change back), after you done deser treasure you can get o azzandra from the secret back way of the pyramid.

Now to continue

[URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/1495/bloodburst4wm.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/2999/iceburst6tk.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/2009/shadowburst4fc.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/6764/smokeburst4ed.png[/IMG][/URL]


same as a rush but is multi-combat spell, this spell will hit anything CLOSE one square to each other. such as 10 barricades in a formation, or 10 people next to each other. so spread out if attacked.

[URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/8046/bloodblitz3mt.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/8430/iceblitz2db.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/2508/smokeblitz5ul.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/2716/smokeblitz2vy.png[/IMG][/URL]


singular VERY POWERFUL spell. it can hit one person at a time, but the good thing is that it wastes less runes than barriage. this spell is hell to people , the pain, the suffering, the true power is great

[URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/5024/bloodbarriage3bd.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/5990/icebarriage5yg.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/1193/shadowbarriage1ir.png[/IMG][/URL] [URL=http://imageshack.us][IMG]http://img389.imageshack.us/img389/373/smokebarriage8vd.png[/IMG][/URL]

multi-combat powerful spell which does so much damage to everyone it actually ignores pk teams which  stand next to each other.

Strategies.

NORMAL SPELLS

this is the best strategy so far

stand away form opponent
teleblock(important if ur high enough to cast)
bind(or any other series of this spell)
weaken,confuse,curse
bind
charge(members)
fire blast or any spell you can do.(saradomin or god spells reccomended)
telegrab or pick up(telegrab gives a scarier expression of you)
than teleport if in wild.

For Ancient magicians its like this

teleport to wilderness spell.
surprise attack opponent with ice spell.
smoke spell(for poison)
shadow spell( to weaken chance to be hit)
blood spells to heal when your down.
ice spells to finish it off(movement prevention).
pick up drops
teleport to kharryl or any other non wilderness spots.

Now the magic lists. It took me 3 hrs to make but it was worth it
Normal list

[URL=http://imageshack.us][IMG]http://img514.imageshack.us/img514/697/mapmagic7sn.png[/IMG][/URL]

Ancient list

[url=http://imageshack.us][IMG]http://img514.imageshack.us/img514/8455/ancientspelllist7rv.png[/IMG]
[/url]

now for outocasts(ancient i didn’t know so i think it looks like this)

normal auto-cast: [URL=http://imageshack.us][IMG]http://img514.imageshack.us/img514/3274/regularstaffoutocast2yq.png[/IMG][/URL]

ancient staff auto-cast(not sure if its right placing but idea is right)
[URL=http://imageshack.us][IMG]http://img514.imageshack.us/img514/4539/ancientoutocast1el.png[/IMG][/URL]

slayer staff auto-cast:

[URL=http://imageshack.us][IMG]http://img514.imageshack.us/img514/938/slayerstaffoutocast4fn.png[/IMG][/URL]

Now to do the runes

[URL=http://imageshack.us][IMG]http://img514.imageshack.us/img514/5275/regularrunes6ds.png[/IMG][/URL]
those are the normal runes.

How to get easy xp.
The easiest and cheapest way is  getting waters and body runes with combination of earth staff, full malee armor(plate,large,legs,kite) and dragonhide vambraces. heres my solution:magic gives xp every time you fail or dont. Curse cant be cast5 mins after it been cast+fail=ability to continue failing= free 29 xp for 29gp worth of runes;)

any other kind of weaken can also be used in this situation but it will cost a lot more. on the other hand its quick xp so you have nothing to lose.

Strategies:
Mage is never to be hit with malee. prevent that at all costs using your freezing, binding version spells. After doing so cast your very best spell(if in wildy) and destroy the warrior.
on the other hand you MUST find a spot no monster can hit you(called a safespot) those spots are usually hiding behind something close to your hight but blocking it from getting to you. then cast your spell of choice and obliterate the monster.

What not to do.
Let monster att you with no protect prayer and no blocking item. and its higher level than your level -20. those monsters can hit hard.

If in wilderness you MUST prevent the malee from hitting and in non multicombat area.

if you dont cast teleblock and you can...your stupid.

if you keep outo retialate off thats hopeless...

Try not to attack a ranger they hit weak but they block your magic.

Don't do massive rune usage spells on low level monsters such as 1-20.

If trying to kill a monster make sure your magic attack bonus is HIGHER than 0(if its negetive 67 it will always fail.)

Those are quest that give you magic xp
Desert Treasure - 20,000 exp
Watch Tower - 15,250 exp
Horror from the Deep - 4,000 exp
Grand Tree Quest - 2,150 exp
Giant Dwarf - 1,500 exp
Spirits of the Elid - 1,000 exp
Imp Catcher* - 900 exp
Witches Potion* - 375 exp

Made by local3/demon lord chaos of runecrypt(DELOCH)(now banned from runecrypt) and DELOCH of samoneus(all the same person:local3:)
Okay this was my rough copy of my magic guide. Please rate and if u wish send me missing magic tell me how good are the pics. Thx.

My magic guide rough copy is officially complete. please rate and ill think about adding  pk guide for mages and armor list.


i put it in code because i have MUCH more images than you allow me to...

please note that the images have not been transparentized or edited well, I made this guide long time ago, I know this guide images are bad with the extra white, and some text is cut off, but if you can put some ideas into the website, I would be greatful.

I hope this helps buds.

please note this guide took me over 2 months to make, please keep this in mind when I worked on it.

also I know you know how to make images pop out of the item when hovered over, when hover over a spell on the spell list, maybe it could pop-up the image like in runevillage, or something more creative, but that really is helpful.

feel free to edit the images to GIFs and etc, please give me credit.

This post has been edited by Mysticallity: Dec 7 2006, 07:51 PM
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Mysticallity
post Dec 7 2006, 07:52 PM | Post #2 +Quote Post

Unregistered



Right.
  • Your experience values for spells are slightly... misleading. There is a base xp for failed spells and extra xp if you do damage. Since the rates of damage are different to everyone, not everyone will gain the same xp as you.
  • You only need to cast 100 god spells in the arena, not 200.
  • The chest at Barrows will give different amounts of runes, depending on which monsters you have killed. So it won't always "pay for 50 times more"
  • A Magic guide isn't exactly the best place for pking tips.
  • Quest rewards are done.
From what I can see, it is just a rewrite of what every Magic guide has, which is not particularly useful. Oh and, links can only be advertised in your signature.

As it is requested, it is locked.
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