Melee - Prayer + Magic Needed?, How far should these extra skills be trained? |
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| Player |
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Hello This topic is for the classic main character who is not to be developed as a pure - there are plenty of discussions on those elsewhere.
My main is nearing a critical stage in his development since he is now combat level 40. I want him to be a good general purpose melee character, and I've also noticed many guides and talk of particular prayers or spells such as Protect Item or Teleport. Therefore I conclude that although my man is melee, he also needs some prayer and basic magic. However, it occurs to me that if I mindlessly train those up they could take from my main fighting skills eventually (or am I very wrong?) I figured the best thing to do is to get some advice since I couldn't find this specific information elsewhere. So, my question is just how far should a melee train their prayer and magic to?
Also, would I be stupid to attempt to enchant jewelry due to the magic exp I would pick up?
Finally, and this is slightly off topic: I realise now I might have wasted not only some time but also some combat skill points early on when I was playing with a bow and got him to level 12 ranged, hopefully that would not be too critical in the wildy when I am much higher level and I hope I stopped in time. Any thoughts on this?
Cheers!
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| Mysticallity |
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I don't really understand what you mean by the "taking from your main's fighting skills eventually". As far as I know, neither Magic nor Prayer will hinder your fighting skills in any way.
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Ah, I was under the impression that one's over all combat skill is made up of the melee, ranged, magic and prayer, and that to train all of them would lead to a weaker character. Also, if one can train all with no repercussions then how are any classes any different? Nobody would bother saying mage, range or melee any more. You see what I'm saying? This is why I came here on this 'cos of the uncertainty.
I guess what I'm saying here is if everything can be trained equal with no corresponding weakness over all then what's the point of pures, and why do people bother to classify their characters other than for fun?
This post has been edited by Player: Nov 22 2006, 10:13 PM
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| Mysticallity |
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That would be the age of RSC. In RS2, you can be dominated by one class: Melee, Magic or Range. That is determined by the highest skill, which will calculate your combat level.
If your Magic or Ranged level is higher than your Melee stats, then your combat level will be calculated using Defence, Magic/Ranged, Prayer, and Hitpoints. If your Melee stats are higher, then replace Magic/Ranged with Attack, Strength and Defence.
As long as you keep your other combat stats under your dominant one, you should not experience a chance in combat level. Since you're playing as a main, combat levels don't really matter much.
Pures train a combat skill. They can choose to train others to make a hybrid, but they call that a X/Y Pure.
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So to answer my questions: My bit of ranged training is no problem and could even be added to! I can train my magic for useful spells and if I enchant items the exp doesn't affect my combat unless it goes over my melee skills.. My prayer can go as high as I like!
That right?
QUOTE That would be the age of RSC
Hehe to let you into s secret I've actually been playing, and on this very melee character, since then! If I sound like a newbie on these issues, it is for two reasons: firstly, when I began I quickly decided to avoid training combat skills and to focus on useful or money making skills until I knew what I was doing; secondly, I tend to play RS for a week or two at holiday events for the goodies, than disappear again for possibly months at a time. However, since the last Halloween event, for some reason I've really got into playing quite a lot. I think it might be because my character is really coming on and I don't play some other games any more.
I used to enjoy RSc but contrary to what many veteran players say I quite like RS2.
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| Mysticallity |
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Prayer will add to your combat level regardless of what you are. You can raise your Ranged and Magic level to whatever you like, until you reach the limit when it will give you a combat level. You might want to check with combat level calculators though.
I don't think people dislike RS2, they just prefer RSC's more revered achievements compared to RS2.
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So is there a point at which I should cease raising my prayer as a general melee player?
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| Mysticallity |
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Indeed. To be honest, if you're going to make an impure character, combat levels does not matter very much.
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Ok thanks for the input.
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| Cky |
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Well from what I read, it seems that you want a main, am I correct? If so you would want all of your combat skills around the same level, with the exception of prayer, which is a pain and a half to level, because you need well balanced stats if your going to make it in RS.
You also can't just worry about combat, because if you want to do important quests like heroes, desert treasure, legends ect. you need some good skills to go along with your combat level to do certain quests, that is if you ever become a member.
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QUOTE you would want all of your combat skills around the same level, with the exception of prayer, which is a pain and a half to level, because you need well balanced stats if your going to make it in RS
How far do you think I should take my prayer for a melee main, or shall I just attempt to get it as high as possible?
As to non-combat skills, I'm not worried about those issues you mention since I am training as much as possible anyway.
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| Mysticallity |
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As long as you have 43 Prayer for harder enemies, I don't think it would matter. Unless you're aiming for level 126, which will require 99 Prayer.
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| Cky |
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98 prayer actually, but even if you get to the upper 100's and you want to try high-level members PKing then you should get 52 for so you can deal damage to them when you die.
Update: As you can see by our friend Arkanto's sig.

This post has been edited by Cky: Nov 24 2006, 12:39 AM
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Ok it's all a lot clearer now so thanks Mysticallity and Cky.
Time to invest my hard-earned cash into merchanting before upgrading my equipment..
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| n2oboost1 |
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According to a combat calculator. Range, Magic, Prayer, Strength, Defense, Attack, and Hitpoints all factor in to your overall combat level. So I'd say training every single skill would be better than just training melee.
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