The Intention Of The Rs2 Update, What was supposed to happen? What really happened? |
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| Makoto |
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Today, while grinding through Slayer levels, I thought to myself, "What is the true meaning of this game, RS2?" Well, I know the answer was two things: Carpentry and Summoning. Carpentry, or "Construction", has already been completed. That took well over four years and a major system overhaul.
What else was in the works?
QUOTE We just wanted to let you know how things are going with the big 3-D update.
Andrew had originally planned to just update the graphics. This is no small task,as it involves remodelling every single image,and creating a new system to run it on. But the big man is not someone who does things in half-measures...
For this reason, he is taking this opportunity to actually rewrite the underlying game engine. This way, Jagex can introduce new features that we've been itching to bring to Runescape for ages. Some of these things were suggestions from players, that just weren't possible under the current game engine.
Things like bank-to-bank trading, multi-player combat (e.g. multiple people against one dragon), and rare weapons with special moves. Excited? You should be!
Last December we decided that if we're going to spend this much time and effort doing 3-D graphics, we might as well have a game engine that can do justice to it. This does of course mean that you have to hold out a bit longer than we originally suggested, but we believe that it will be WELL worth the wait.
That's all good and dandy, and most of those promises had been fulfilled. What else was in the works?
QUOTE Development plan as of 31-Mar-04
Now that we have finished our big game engine update we can finally get back to producing regular updates to the game.
I'm sure you're all wondering whats coming next now the update is finally out, so read on for a summary of some of the things we have planned.
The new game engine allows for us to do a much greater variety of updates. We will be able to produce many exciting new features which we simply couldn't do previously. We have also expanded our development team over the last few months so expect the updates to start coming thick and fast.
These are just some of the many of the currently planned features.
New areas:
# A viking style area, including a new quest and town. # A large 'frozen lands' area including penguins, mammoths, polar bears and more.
# A pyramid quest in the desert full of traps, treasure and mummys . # A barrows of the undead area to explore and find new equipment. # Some good training areas designed for rangers.
New quests: # There will of course be lots of new quests. We will be adding these on a regular basis again, including Part 4 of the ongoing plague city storyline.
New items:
# Enchantable rings. # More rare weapons and armour - including weapons with impressive special moves. # Armoured boots. # More clothing to help give your characters a unique look. # Special prayer book items which can be wielded in the shield spot for prayer bonuses.
New features & skills
# Treasure hunt mini-game with a variety of rewards, including some new rare items. # Summoning spells - summon skeletons, demons, etc...!
# A quest journal for you to read and recap what point you are up to in each quest. No more coming back to a quest after a break, and wondering what you are supposed to do next. # More random events, to give more variety, and lots of chances to win unexpected rewards. # More pets and followers with different properties and abilities.
# Special organised game events on holidays. # Many new monsters such as Orcs, Lizardmen and more.
# In game versions of our boardgames such as chess and draughts.
And are also planning on adding even bigger features, that really take advantage of our new engines abilities, such as:
Player owned houses - Each player will be able to have their own unique house. Use the new carpentry skill to make new/rare things for your house. Using the farming skill to grow herbs and plants in the grounds of your house. Build your own private party areas and shop areas, and more!
Clan support, to allow you to optionally form your own clans with your friends.
Mutiplayer castle arena for massive team based wars!
Randomly generated scenarios, where a new adventure is generated for you and your friends each time you go on it. Form an adventuring party and go on your own personal quest.
A lot of these are crossed out because they've been fulfilled, one way or another, in my opinion. I'd say that Castle Wars fulfils the Multiplayer castle, but I doubt it. Next, you should also notice that summoning is not a major update, on the scale of Player-Owned Houses or Clan support.
Those were the major reasons why RS2 was made. Now, what has it become?
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What we have right now has been crossed out in that list. What do you think, in your opinion, should not have made the game as we know it, and those resources better used in the promises made? Since we possibly stand on the eve of the Hunting skill being released, do you think that this skill should or should not have been created? What is your stance on Farming, Slayer and the long-anticipated (and then much regretted to those with not-so deep pockets) Construction skill?
Discuss.
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| Cky |
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Well to be honest, I never even expected Player Homes to come out for at least another few years. You would think that making all sorts of new quests and coming out with Rs2 in general would have been enough, I also believe farming was a large mistake, it's pointless, money draining, and boring.
The whole thing on summoning spells, I think that Jagex sort of made them, with ancients, I mean it's not summoning demons or ghosts, but it's summoning the elements so to speak.
As for hunting, personally I can't wait, it will help me get to my long term goal on my new account of 1200 by the end of the year. I also think it sounds like an interesting skill being as it is non-combat but deals with combat like activities, aka Hunting in real life means killing.
The fact that Jagex hasn't delivered on all of there "updates", well what do you expect? The 150,000 some odd members have made Andrew and Paul Gower millionaires, to be honest I wouldn't be surprised if they sell it to another company for more money, because we all know, money changes people, most often in large ammounts, and offhand I believe Andrew made 40 million? Something in that neighborhood.
Thats all I have to say on the subject.
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| Makoto |
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QUOTE(Iamurking_23 @ Nov 19 2006, 11:53 PM) [snapback]79560[/snapback] When they said hunting I first thought of catching things then releasing them because they talked about an imp-in-a-box so that could be possible  I believe you missed the entire point of my topic, so I'm going to hide your post. Not delete it, but hide it. (If I can't figure out how to do that, it'll be deleted.) Re-read this entire thing and THEN post five or six constructive sentences.
QUOTE The fact that Jagex hasn't delivered on all of there "updates", well what do you expect? The 150,000 some odd members have made Andrew and Paul Gower millionaires, to be honest I wouldn't be surprised if they sell it to another company for more money, because we all know, money changes people, most often in large ammounts, and offhand I believe Andrew made 40 million? Something in that neighborhood.
You'd pray that they reinvest their money into making a Java game so much more functional, but that's only a prayer. The Gower brothers are worth about $55M each, too.
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| Cky |
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QUOTE(Makoto @ Nov 20 2006, 03:41 AM) [snapback]79563[/snapback] You'd pray that they reinvest their money into making a Java game so much more functional, but that's only a prayer. The Gower brothers are worth about $55M each, too.
Well to be honest, I really hope they don't sell the game, they know and created Runescript, and can use it better than anyone else I would think, and thus confirming that they can make and create more for the game better than any other company. I also think that they shouldn't reinvest their money in a whole new game, but just use it to make Runescape a better game, by just using the money for a better engine, better graphics, and perhaps in the future coming out with a full fledged CD-ROM as in like World of Warcraft.
Thats where they would make the big money anyway, they would open doors to a much broader fanbase in the long run, they would be in the running with WoW, they could start their own software company money permitting, and they would probably make some fantastic games. I think Jagex could be a lot bigger if they thought it through.
As for the whole "Updates" Give them a break, imagine how many respected players contact them about updates, I mean they have a lot to live up to in terms of updating, so time should be permitted for the work they do.
Yeah.
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| Dilbert26 |
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The turn from rsc to rs2 was a much needed and well done conversion. Yes, at first we all hated rs2 and thought it was crap, but as you played on, you realised that it was so much better...and easier. There are some things that was beter in rsc to SOME people, but most think rs2 is better in all aspects...including myself. I will always remember rsc and I do miss it, but you got to admitt, if there was no rs2, rs would be much smaller in all ways. It was that change from rsc to rs2 that interested players into runescape.
About they're updates and what thye have promised, I think they did a great job. With only a few promises left to update, it will happen sooner or later. They are not huge updates anyway, except I was looking forward to making your own clans directly in rs.
Slayer, construction and farming are...different compared to the other skills we have. Slayer is just fun for those people that love combat, which there are a lot of. It gives them a new way of training there favorite skills. Construction, we have all been looking forward too. It is not like anyone expected and it quite a money drainer. I do think it is great that it came out though and it offers a wide variety of things to do in your house. Farming is the most useless and boring skill out by far. It is great to be able to grow herbs and ingred's for herblore as it helps a lot. I like having farming. It's great and makes herblore a lot cheaper.
Overall, I'm very satisfyed with rs2. I'm glad it came out and hope it gets better better. Sorry for rushing this, I'm very pressed on time and I have to go to school right now.
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| Bethyy |
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I think that Hunting will be a pointless skill. I can't see how is will be much diffren from Slayer. It should not have been created. Finding animals (Hunting will probally be assigned so that it wont be so easy) and killing them. Pointless.
With Construction, I think is was a great skill to come out, but far to expencive. With most stills you don't need money as a vital part of it, where as with Construction that is basically the only thing to it. No money, no house, simple as.
I think Slayer was a good skill, though I think there should be more point to it. It is basically combat with a different name. If there was abit more point it would be a really good skill.
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| Iamurking_23 |
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QUOTE I believe you missed the entire point of my topic, so I'm going to hide your post. Not delete it, but hide it. (If I can't figure out how to do that, it'll be deleted.) Re-read this entire thing and THEN post five or six constructive sentences.
Oh sorry man I didn't read the end.
I won't answer to the first question because when I joined runescape rs2 was already out
I have to idea if the hunting skill is going to be great. Like I said before you hid my post, I think its going to have something related with summoning because they mentionned an imp-in-a-box and it made me think of releasing it. BUT if they had to put this(which I guess we're going to learn in a few days ), they'd need to put restrictions, like not in towns and not make them agressive because a green dragon in fally wouldn't make much sense =/. We don't know much of what is going to happen with hunting, so I can't really tell if it was a good idea.
The viking area(Fremmenik province) was(to me) a pretty smart idea. I like how Jagex put so many civilisation in one game. I mean, gnomes, cave goblins, desert people, barbarians, monkeys, vikings.. I like the idea and its pretty well made as it really represents the viking areas.
When they said frozen lands, I first thought of one thing : a penguin city. No I'm not joking - Jagex seems to love penguins: -In the lumbridge, search the sheep exhibit. You'll see a fake sheep which is in fact TWO PENGUINS. -With the fairy rings when we go to AJS its a place with PENGUINS. -In the runescape map there is an island near Miscellenia named HERE BE PENGUINS. We don't have access to this place so this could possibly be a new place with penguins. Who knows? There could be a penguin quest with a Pengulet(Penguin + amulet) so you can talk to them! -In a recent poll, when they asked who were the future rulers of runescape there was a penguin choice and it was a pretty popular answer.
Rangers area.. They made lots of ranging areas and I'm glad they did =P. We can almost range everything now!
I don't think I was there when they added treasure trails(when I was f2p I didn't read the news because it was useless to me) but its a gold mine they added. Some people are making millions out of them and they're a pretty fun thing to do. Besides that, who can say no to a lvl 3 clue(except those who can't kill sara wizzies)?
I also thought of summonning when people started talking about it of maybe a new quest, and a new kind of magic. You could summons minions(I don't think its a good idea because they would kill-steal everyone but who knows?) and maybe things only you could kill . Or maybe even summon random events on botters!
I love it when they add new monsters. Desert goats were pretty useless(most people I know only do one kind of harra potions and its the energy potions because its faster to get chocolate) but fun to kill. I'm still looking fowards for more slayer monsters with more decent drops(dark beasts were REALLY useless - I beleive thier best drop is a rune 2h!) like things between 60-99 and yes, 99. People see no point in getting slayer higher than 85 because dark beasts aren't worth killing and there is nothing higher. They should really add new slayer monsters that are worth killing but not only slayer monsters, they could add all kind of beasts like a ghostly dragon(need ring of visibility) and such.
For clan support I don't know because many people like to join more than one clan so that wouldn't be so good in my opinion. There are many types of clans(pk clans, skilling clans, overall clans, cw clans, pc clans, etc) and if they DO add this they would need to add the possibility to join more than one.
Construction was at the same time a good and bad idea. I HATE IT how rich people can have high construction levels and poor people can't even go above level 30. I know it was a good idea because we asked for it, its fun and its good for clan reunions but I think this isn't the main reason why they put it. I beleive they wanted to drain some money from the game(its like the opposite of high alching). Without construction, 1k gp could be worth 100gp by now.
QUOTE Build your own private party areas and shop areas, and more! They havn't done that still, I think they should finish this before adding hunting. PoS(player-owned stores) would be great for selling and buying things.
Farming was one of the most useless skill ever. I mean, its fun to have our own bushes and trees, but only one tree patch is worth having(its close to a bank). I wish they didn't put farming. Anyone going over 20 Mil farming exp is a life-less freak.
Slayer is good.. I already talked about it earlier. I think the assignements need some more variety. I mean, I killed over 2k cockatrices yet!
QUOTE Well to be honest, I really hope they don't sell the game, they know and created Runescript, and can use it better than anyone else I would think, and thus confirming that they can make and create more for the game better than any other company. I also think that they shouldn't reinvest their money in a whole new game, but just use it to make Runescape a better game, by just using the money for a better engine, better graphics, and perhaps in the future coming out with a full fledged CD-ROM as in like World of Warcraft.
You got a point on the first thing. Those that create something are the best to understand it, and they created runescript. I beleive if they sold they game it would be totally different. I like it how it is now and I don't want them to change how it is. As for creating a CD-ROM.. I don't know. Maybe just make a downloadable game because with a CD-ROM you can't make that many updates or they'd have to stop updating some things. A downloadable game would be just what we need. I beleive they could turn thier millions of profit into billions if they made better graphics. I like them how they are, but people are still comparing runescape graphics to WoW's.
That's all.
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| Nawzlew |
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I wished they would've just kept RuneScape classic.
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| Iamurking_23 |
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The graphics of rs2 are still much better =P
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| Makoto |
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QUOTE(Iamurking_23 @ Nov 20 2006, 09:37 PM) [snapback]79656[/snapback] The graphics of rs2 are still much better =P
The graphics may be improved, but the community has become so much more deplorable. Believe me, if any of us had the choice, we'd take Classic any day.
Again I feel you've missed the point of my topic, which I'll happily highlight here:
QUOTE What we have right now has been crossed out in that list. What do you think, in your opinion, should not have made the game as we know it, and those resources better used in the promises made? Since we possibly stand on the eve of the Hunting skill being released, do you think that this skill should or should not have been created? What is your stance on Farming, Slayer and the long-anticipated (and then much regretted to those with not-so deep pockets) Construction skill?
Discuss that. Thanks.
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| Nawzlew |
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What is the point of slayer, honestly?
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| Dilbert26 |
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What should not have made the game as we know it? Kind of confusing question but I think the main jump from rsc-rs2 was the ability to lvl up so much faster. For all of the people that have played rsc, they will agree with me that it is much harder to lvl and you actually had to work hard for your money. It was a much tougher game than what we have now.
^^ Discuss? ^^
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